Beispiel #1
0
    void Start()
    {
        //--find gameController so we can call functions
        gameControllerObj = GameObject.Find("GameController");
        gameController    = gameControllerObj.GetComponent <GameControllerScriptCS>();
        pickupsController = gameControllerObj.GetComponent <PickupsControllerCS>();

        collectionSfx = GetComponent <AudioSource>();

        NewPickup();
    }
Beispiel #2
0
    void Start()
    {
        GameController = GameObject.Find("GameController").GetComponent <GameControllerScriptCS>();

        InvokeRepeating("Timer", 1, 1);

        //--save start locations to variables
        startingPos = transform.position;

        startingRotation = transform.rotation;

        Respot();

        rb = GetComponent <Rigidbody>();

        if (playerNum == 1)
        {
            Btn = GameObject.Find("LInstruction");
        }
        else
        {
            Btn = GameObject.Find("RInstruction");
        }
    }