Beispiel #1
0
        private void btnCompile_Click(object sender, EventArgs e)
        {
            if (m_CompileOptionsPanel == null)
            {
                return;
            }

            this.UseWaitCursor = true;

            ClearResults();

            IResultSet SelectedResultSet = null;

            ICompileOptions opts = m_CompileOptionsPanel.ReadOptions();

            IShader shader = null;

            switch (opts.Language)
            {
            case Languages.GLSL:
                shader = new GLSLShader(txtCode.Text, opts as IGLSLOptions, m_FileName); break;

            case Languages.HLSL:
                shader = new HLSLShader(txtCode.Text, opts as IHLSLOptions, m_FileName); break;

            default:
                throw new System.Exception("Unsupported language");
            }

            foreach (IBackend backend in m_Backends)
            {
                if (m_Options.IsBackendDisabled(backend.Name))
                {
                    continue;
                }

                IBackendOptions options = null;

                if (backend is AMDDriverBackend)
                {
                    AMDDriverBackend amdBackend     = backend as AMDDriverBackend;
                    List <string>    requestedAsics = new List <string>();
                    foreach (string asic in amdBackend.Asics)
                    {
                        if (!m_Options.IsAMDAsicDisabled(asic))
                        {
                            requestedAsics.Add(asic);
                        }
                    }
                    AMDDriverBackendOptions backendOptions = new AMDDriverBackendOptions(requestedAsics);
                    options = backendOptions;
                }
                else if (backend is CodeXLBackend)
                {
                    CodeXLBackend codeXLBackend  = backend as CodeXLBackend;
                    List <string> requestedAsics = new List <string>();
                    foreach (string asic in codeXLBackend.Asics)
                    {
                        if (!m_Options.IsCodeXLAsicDisabled(asic))
                        {
                            requestedAsics.Add(asic);
                        }
                    }
                    CodeXLBackendOptions backendOptions = new CodeXLBackendOptions(requestedAsics);
                    options = backendOptions;
                }
                else if (backend is RGABackend)
                {
                    options = new RGABackendOptions(m_Options);
                }

                IResultSet r = backend.Compile(shader, options);
                if (r != null)
                {
                    if (r.Name.Equals(m_LastBackend))
                    {
                        SelectedResultSet = r;
                    }
                    cmbBackend.Items.Add(r);
                }
            }

            if (cmbBackend.Items.Count > 0)
            {
                if (SelectedResultSet != null)
                {
                    cmbBackend.SelectedIndex = cmbBackend.Items.IndexOf(SelectedResultSet);
                }
                else
                {
                    cmbBackend.SelectedIndex = 0;
                }
            }
            else
            {
                m_LastBackend = "";
            }

            this.UseWaitCursor = false;
        }
Beispiel #2
0
        public IResultSet Compile(IShader shader, IBackendOptions options)
        {
            if (!(options is RGABackendOptions))
            {
                return(null);
            }
            if (!(shader is HLSLShader || shader is GLSLShader))
            {
                return(null);
            }

            RGABackendOptions backendOptions = options as RGABackendOptions;

            string tmpFile = Path.Combine(m_TempPath, "PYRAMID_amdrga");

            // pass the shader through GLSLang's hlsl front end
            GLSlang.IShader glShader = CompileShader(shader);
            if (glShader.HasErrors)
            {
                return(new GenericTextResultSet(this.Name, glShader.InfoLog));
            }

            string sType = GetRGAShaderType(glShader.ShaderType);

            // get the SPIR-V
            SPIRV.IProgram spirv = glShader.CompileSPIRV();
            if (spirv == null)
            {
                return(new GenericTextResultSet(this.Name, "Error generating SPIR-V"));
            }

            // dump the SPIR-V to disk
            try
            {
                File.WriteAllBytes(tmpFile, spirv.GetBytes());
            }
            catch (Exception e)
            {
                MessageBox.Show(e.Message, "uh-oh, couldn't create temp file", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return(null);
            }

            // send the SPIR-V to RGA
            string CommandLine = String.Format(" -s vulkan-spv {0}", tmpFile);


            string isaPath      = Path.Combine(m_TempPath, "pyramid.isa");
            string analysisPath = Path.Combine(m_TempPath, "pyramid.analysis");
            string ilPath       = Path.Combine(m_TempPath, "pyramid.il");
            string liveRegPath  = Path.Combine(m_TempPath, "pyramid.livereg");

            CommandLine = String.Concat(CommandLine, String.Format(" --isa \"{0}\" ", isaPath));
            CommandLine = String.Concat(CommandLine, String.Format(" -a \"{0}\" ", analysisPath));
            CommandLine = String.Concat(CommandLine, String.Format(" --il \"{0}\" ", ilPath));
            CommandLine = String.Concat(CommandLine, String.Format(" --livereg \"{0}\" ", liveRegPath));

            List <string> asicsToCompile = new List <String>();

            foreach (string asic in m_SupportedAsics)
            {
                if (backendOptions.ShouldCompileForAsic(asic))
                {
                    asicsToCompile.Add(asic);
                    CommandLine = String.Concat(CommandLine, " -c ", asic, " ");
                }
            }

            if (asicsToCompile.Count == 0)
            {
                return(null);
            }

            string defaultAsic = asicsToCompile[0];


            ProcessStartInfo pi = new ProcessStartInfo();

            pi.RedirectStandardOutput = true;
            pi.RedirectStandardInput  = true;
            pi.RedirectStandardError  = false;
            pi.CreateNoWindow         = true;
            pi.Arguments       = CommandLine;
            pi.FileName        = m_RGAPath;
            pi.UseShellExecute = false;

            string output;

            try
            {
                Process p = Process.Start(pi);
                output = p.StandardOutput.ReadToEnd();

                int TIMEOUT = 60000;
                p.WaitForExit(TIMEOUT);

                p.Close();
                File.Delete(tmpFile);
            }
            catch (Exception e)
            {
                MessageBox.Show(e.Message, "uh-oh, couldn't run CodeXL", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return(null);
            }

            output = String.Format(@"Arguments:
                                    ----------
                                    {0}
                                    Output:
                                    -------
                                    {1}", CommandLine, output);

            // Compile results are emitted in one set of files per asic
            RGAResultSet results = new RGAResultSet(this.Name, output);

            foreach (string asic in asicsToCompile)
            {
                string path = Path.Combine(m_TempPath, String.Format("{0}_{1}_pyramid", asic, sType));

                try
                {
                    RGAResult result = new RGAResult(asic, path);
                    results.AddCompileResult(result);
                }
                catch (Exception ex)
                {
                    // may occur on compile error
                }
            }


            if (results.ResultCount > 0)
            {
                results.DisplayAsic(defaultAsic);
                return(results);
            }
            else
            {
                return(null);
            }
        }