Beispiel #1
0
 private void Initialization()
 {
     if (Settings.IS_NEURO && File.Exists(Settings.DATA_FILENAME))
     {
         strategy = (Strategy)Network.Load(Settings.DATA_FILENAME);
         NeuroEvaluateFunction = strategy.Compute;
         enableNeuroSuccessful = true;
     }
 }
Beispiel #2
0
 private void Initialization()
 {
     if (Settings.IS_NEURO && File.Exists(Settings.DATA_FILENAME))
     {
         strategy = (Strategy)Network.Load(Settings.DATA_FILENAME);
         NeuroEvaluateFunction = strategy.Compute;
         enableNeuroSuccessful = true;
     }
 }
Beispiel #3
0
 public AIThreadClass(GameState gs, GameAI.EvaluateFunction eva_fun)
 {
     game_state = gs;
     ef = eva_fun;
 }
Beispiel #4
0
 public AIThreadClass(GameState gs, GameAI.EvaluateFunction eva_fun)
 {
     game_state = gs;
     ef         = eva_fun;
 }