Beispiel #1
0
    protected void SetExplosions(float explosionScale, float explosionVolume)
    {
        float     explosionRate = Mathf.Max(1, explosionScale / 4);
        Explosion boom          = explosionPool.GetPooledExplosion(explosionPrefab.explosionType);

        boom.MakeExplosion(transform.position, Quaternion.identity);
        boom.PlayExplosionSound(SoundExplosion, explosionVolume, explosionRate);
    }