Beispiel #1
0
 void OnTriggerExit(Collider other)
 {
     if (other.tag == "Player")
     {
         exhibition.SetActive(false);
         AudioManager.Instance.playSound(exhibitionOffSound, gameObject, 0.5f, 0.9f, 0.1f, false, 8);
         AudioManager.Instance.stopSound(AmbSound.name);
         RenderSettings.ambientLight = Color.black;
         AudioManager.Instance.ChangeMaterial(FloorMaterial.Normal);
         script.StopTyping();
     }
 }