Beispiel #1
0
 void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Player")
     {
         exhibition.SetActive(true);
         AudioManager.Instance.playSound(exhibitionOnSound, gameObject, 0.1f, 0.9f, 0.1f, false, 8);
         AudioManager.Instance.playSound(AmbSound, gameObject, 0.1f, 0.9f, 0.04f, false, 8);
         RenderSettings.ambientLight = AmbientLight;
         AudioManager.Instance.ChangeMaterial(material);
         script.GetLines(inkpath);
     }
 }