Beispiel #1
0
        public override bool MouseEventPointedLine()
        {
            Vertex a = PointedLine.pnts[0];
            Vertex b = PointedLine.pnts[1];

            if (Vector3.Distance(MeshMGMT.collisionPosLocal, a.Pos) < Vector3.Distance(MeshMGMT.collisionPosLocal, b.Pos))
            {
                MeshMGMT.AssignSelected(EditedMesh.GetUVpointAFromLine(a.meshPoint, b.meshPoint));
            }
            else
            {
                MeshMGMT.AssignSelected(EditedMesh.GetUVpointAFromLine(b.meshPoint, a.meshPoint));
            }

            return(false);
        }