/// <summary>Below are the interface to control animation when animation mode, not blueprint mode *</summary>
        public void SetAnimationMode(EAnimationMode InAnimationMode)
        {
            CheckIsValid();
            SetAnimationMode(_this.Get(), (int)InAnimationMode);
        }
Beispiel #2
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 /// <summary>Below are the interface to control animation when animation mode, not blueprint mode *</summary>
 public extern void SetAnimationMode(EAnimationMode InAnimationMode);