private void Start()
 {
     agent  = GetComponent <DroneAgent>();
     points = new List <Point>();
     nodes  = new List <OctreeNode>();
     OnValidate();
 }
 void Start()
 {
     droneAgent = GetComponent <DroneAgent>();
 }
Beispiel #3
0
 //public Action<IEnumerable<Vector3>> OnVewPathCreated = delegate;
 private void Awake()
 {
     lineRenderer = GetComponent <LineRenderer>();
     //player = GameObject.FindWithTag("Player");
     DA = player.gameObject.GetComponent <DroneAgent>();
 }