public void SetData(DataEnemy enemy) { HP = enemy.hp; }
public static DataEnemy getInstance() { if (instance == null) { instance = new DataEnemy(); } return instance; }
static public void LoadComplete() { DataEnemy.LoadComplete(); DataLevel.LoadComplete(); }
private void Start() { enemyTransform = GetComponent <Transform>(); dataEnemy = GetComponent <DataEnemy>(); SetCurTarget(curTarget); }
static public void LoadAll(ISQLiteLoader loader, int version = 99) { DataEnemy.LoadTable(loader); DataLevel.LoadTable(loader); }