Beispiel #1
0
 private void PaletteUpdate()
 {
     dialoguesEditor.LoadFontEditor();
     dialoguesEditor.RedrawTileset();
     dialoguesEditor.RedrawText();
     tileset = new BattleDialogueTileset(fontPalette);
     SetTilesetImage();
     SetTextImage();
     dialoguesEditor.Modified = true;   // b/c switching colors won't modify checksum
 }
Beispiel #2
0
 public void RedrawText()
 {
     SetFontTableImage();
     LoadFontGraphicEditor();
     dialoguesEditor.RedrawText();
 }