Beispiel #1
0
 public static void SaveRuntimeSettings()
 {
     DTUtility.SetPlayerPrefs <int>("Curvy_MaxCachePPU", MaxCachePPU);
     DTUtility.SetPlayerPrefs <float>("Curvy_SceneViewResolution", SceneViewResolution);
     DTUtility.SetPlayerPrefs <Color>("Curvy_DefaultGizmoColor", DefaultGizmoColor);
     DTUtility.SetPlayerPrefs <Color>("Curvy_DefaultGizmoSelectionColor", DefaultGizmoSelectionColor);
     DTUtility.SetPlayerPrefs <CurvyInterpolation>("Curvy_DefaultInterpolation", DefaultInterpolation);
     DTUtility.SetPlayerPrefs <float>("Curvy_ControlPointSize", GizmoControlPointSize);
     DTUtility.SetPlayerPrefs <float>("Curvy_OrientationLength", GizmoOrientationLength);
     DTUtility.SetPlayerPrefs <Color>("Curvy_OrientationColor", GizmoOrientationColor);
     DTUtility.SetPlayerPrefs <CurvySplineGizmos>("Curvy_Gizmos", Gizmos);
     DTUtility.SetPlayerPrefs <int>("Curvy_SplineLayer", SplineLayer);
     PlayerPrefs.Save();
 }