Beispiel #1
0
 protected override void OnInit()
 {
     Audio.PlayMusic("MainTheme", 1);
     CurrentGameState.Reset();
     Add(UiButtons.Menu("Start Game", new Vector2(colX, Height(0)), () => Scene.NavigateTo(GameResources.PickNameSceneName)));
     Add(UiButtons.Menu("Continue Game", new Vector2(colX, Height(1)), () => Scene.NavigateTo(GameResources.SaveLoadSceneName)));
     Add(UiButtons.Menu("Credits", new Vector2(colX, Height(2)), () => Scene.NavigateTo(GameResources.CreditsSceneName)));
     Add(UiButtons.Menu("Options", new Vector2(colX, Height(3)), () => Scene.NavigateTo(GameResources.OptionsSceneName)));
     Add(UiButtons.Menu("Exit Game", new Vector2(colX, Height(4)), () => CurrentGame.TheGame.Exit()));
 }