Beispiel #1
0
 private IEnumerator ComputerSpawnRoutine()
 {
     while (true)
     {
         ConveyorController.SpawnComputer(new ComputerDescriptor(
                                              Random.Range(0, (int)GameBalance.BrokenPiecesRate.Evaluate(ElapsedSeconds)),
                                              Random.Range(0, (int)GameBalance.BrokenPiecesRate.Evaluate(ElapsedSeconds)),
                                              Random.Range(0, (int)GameBalance.BrokenPiecesRate.Evaluate(ElapsedSeconds)),
                                              Random.Range(0, (int)GameBalance.BrokenPiecesRate.Evaluate(ElapsedSeconds))));
         yield return(new WaitForSecondsRealtime(GameBalance.SpawnSpeedRate.Evaluate(ElapsedSeconds)));
     }
 }