void GetScript()
 {
     Checked = false;
     if (C_T_O.GetComponent <Convert_Texture_HDRP>() == null)
     {
         C_T_Script = C_T_O.AddComponent <Convert_Texture_HDRP>();
     }
     C_T_Script = C_T_O.GetComponent <Convert_Texture_HDRP>();
     C_T_Script.Generate();
     C_T_M = C_T_Script.mat;
 }
        public override void OnInspectorGUI()
        {
            //DrawDefaultInspector();

            Convert_Texture_HDRP myScript = (Convert_Texture_HDRP)target;
            //if (GUILayout.Button("Build Object"))
            //{
            //    myScript.Convert();
            //}
            //if (GUILayout.Button("Name_Checking"))
            //{
            //    myScript.Generate();
            //}
            //if (GUILayout.Button("Name_Checking"))
            //{
            //    myScript.CheckSize();
            //}
        }