void GetScript() { Checked = false; if (C_T_O.GetComponent <Convert_Texture_HDRP>() == null) { C_T_Script = C_T_O.AddComponent <Convert_Texture_HDRP>(); } C_T_Script = C_T_O.GetComponent <Convert_Texture_HDRP>(); C_T_Script.Generate(); C_T_M = C_T_Script.mat; }
public override void OnInspectorGUI() { //DrawDefaultInspector(); Convert_Texture_HDRP myScript = (Convert_Texture_HDRP)target; //if (GUILayout.Button("Build Object")) //{ // myScript.Convert(); //} //if (GUILayout.Button("Name_Checking")) //{ // myScript.Generate(); //} //if (GUILayout.Button("Name_Checking")) //{ // myScript.CheckSize(); //} }