Beispiel #1
0
 //start to dance!
 public void Play()
 {
     canSpawn = true;                   //allow spawners to work
     Anim_Manager.instance.CountDown(); //countdown
     Anim_Manager.instance.TurnUp();    //set all start animations
     compass.Play();                    //active compass
     Game_Manager.instance.EnablePause();
 }