Beispiel #1
0
 public void LoadContent(ContentManager Content)
 {
     Bg = Content.Load <Texture2D>("Images/Game/Bg_1");
     Tiles.LoadTiles(Content);
     Map.GenerateRectangles();
     Map.GenerateCollideable();
     DayNightCycle.LoadContent(Content);
     Player1.LoadContent(Content);
     MapScreen.LoadContent(Content);
     EastAndWest.LoadContent(Content);
 }