private void Update()
    {
        if (Disabled)
        {
            return;
        }

        if (Input.GetKeyDown(Shortcut))
        {
            PointerEventData Data = new PointerEventData(EventSystem.current);
            Data.position = mButton.transform.position;
            mButton.OnPointerDown(Data);
            mButtonAnimator.OnPointerDown(Data);
        }

        if (Input.GetKeyUp(Shortcut))
        {
            ShortcutActivation();
        }
    }