private void Update() { if (Disabled) { return; } if (Input.GetKeyDown(Shortcut)) { PointerEventData Data = new PointerEventData(EventSystem.current); Data.position = mButton.transform.position; mButton.OnPointerDown(Data); mButtonAnimator.OnPointerDown(Data); } if (Input.GetKeyUp(Shortcut)) { ShortcutActivation(); } }