Beispiel #1
0
        public BodyAbused(List <Property> properties, World world)
            : base(properties, world)
        {
            foreach (Property property in properties)
            {
                switch (property.Name)
                {
                case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break;

                case "coords": Coordinates = Formatting.ConvertToLocation(property.Value); break;

                case "subregion_id": Region = world.GetRegion(Convert.ToInt32(property.Value)); break;

                case "feature_layer_id": UndergroundRegion = world.GetUndergroundRegion(Convert.ToInt32(property.Value)); break;

                case "site": if (Site == null)
                    {
                        Site = world.GetSite(Convert.ToInt32(property.Value));
                    }
                    else
                    {
                        property.Known = true;
                    } break;

                case "civ": Abuser = world.GetEntity(Convert.ToInt32(property.Value)); break;

                case "bodies": Body = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break;

                case "histfig": HistoricalFigure = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break;

                case "props_item_type": ItemType = property.Value; break;

                case "props_item_subtype": ItemSubType = property.Value; break;

                case "props_item_mat": Material = property.Value; break;

                case "abuse_type": AbuseTypeId = Convert.ToInt32(property.Value); break;

                case "props_pile_type": PileTypeId = Convert.ToInt32(property.Value); break;

                case "props_item_mat_type": MaterialTypeId = Convert.ToInt32(property.Value); break;

                case "props_item_mat_index": MaterialIndex = Convert.ToInt32(property.Value); break;
                }
            }

            Site.AddEvent(this);
            Region.AddEvent(this);
            UndergroundRegion.AddEvent(this);
            Body.AddEvent(this);
            HistoricalFigure.AddEvent(this);
            Abuser.AddEvent(this);
        }