public void OnMouseDown() { BlockSpawner blockSpawner = GameObject.Find("spawner").GetComponent <BlockSpawner>(); blockSpawner.getBombedBrick(gameObject.transform); }
public void OnMouseDown() { BlockSpawner blockSpawner = GameObject.Find("spawner").GetComponent <BlockSpawner>(); blockSpawner.getBombedBrick(gameObject.transform); }