Beispiel #1
0
 protected override void OnBedReached(Bed bed)
 {
     transform.position = bed.GetPrimaryPosition();
     operationTimer     = 5;
     //if (OperationProbability(currentBed.patient)) {
     //    currentBed.nurse.exp -= 5;
     //    currentBed.patient.Kill();
     //} else {
     //    currentBed.nurse.exp += 3;
     //    exp += 10;
     //}
 }
Beispiel #2
0
 protected override void OnBedReached(Bed bed)
 {
     transform.position = bed.GetPrimaryPosition();
     operationTimer = 5;
     //if (OperationProbability(currentBed.patient)) {
     //    currentBed.nurse.exp -= 5;
     //    currentBed.patient.Kill();
     //} else {
     //    currentBed.nurse.exp += 3;
     //    exp += 10;
     //}
 }