Beispiel #1
0
    private void snapToBed(Vector3 pos)
    {
        StopCoroutine("ShowDesireBubble");
        State = eBabyState.Sleep;
        KillAllMovement();

        DOTween.Kill(this);

        transform.position    = pos;
        transform.eulerAngles = m_BedRotation;


        //m_DummyBedCollider.enabled = false;
        HideDirectionIndicator();         // In case the baby has already reached the bed while trying to change it's direction.

        BabyAnimation.Sleep();
        m_Bed.ChangeComplete();
        DesireBubble.gameObject.SetActive(false);
    }