Beispiel #1
0
    public BaseEnemy SimpleSpawnEnemy(string enemyType, string group = "Default", params object[] parameters)
    {
        BaseEnemy enemy = InstanceResource <BaseEnemy>(enemyType);

        enemy.SetParameters(parameters);
        enemy.AddToGroup(group);
        gameplayScreen.Entities.AddChild(enemy);

        return(enemy);
    }