private void DrawRadar(VertexHelper vh) { float insideRadius = 0, outsideRadius = 0; float block = radarInfo.radius / radarInfo.splitNumber; int indicatorNum = radarInfo.indicatorList.Count; Vector3 p1, p2, p3, p4; Vector3 p = new Vector3(radarCenterX, radarCenterY); float angle = 2 * Mathf.PI / indicatorNum; for (int i = 0; i < radarInfo.splitNumber; i++) { Color color = radarInfo.backgroundColorList[i % radarInfo.backgroundColorList.Count]; outsideRadius = insideRadius + block; p1 = new Vector3(p.x + insideRadius * Mathf.Sin(0), p.y + insideRadius * Mathf.Cos(0)); p2 = new Vector3(p.x + outsideRadius * Mathf.Sin(0), p.y + outsideRadius * Mathf.Cos(0)); for (int j = 0; j <= indicatorNum; j++) { float currAngle = j * angle; p3 = new Vector3(p.x + outsideRadius * Mathf.Sin(currAngle), p.y + outsideRadius * Mathf.Cos(currAngle)); p4 = new Vector3(p.x + insideRadius * Mathf.Sin(currAngle), p.y + insideRadius * Mathf.Cos(currAngle)); ChartUtils.DrawPolygon(vh, p1, p2, p3, p4, color); ChartUtils.DrawLine(vh, p2, p3, radarInfo.lineTickness, radarInfo.lineColor); p1 = p4; p2 = p3; } insideRadius = outsideRadius; } for (int j = 0; j <= indicatorNum; j++) { float currAngle = j * angle; p3 = new Vector3(p.x + outsideRadius * Mathf.Sin(currAngle), p.y + outsideRadius * Mathf.Cos(currAngle)); ChartUtils.DrawLine(vh, p, p3, radarInfo.lineTickness / 2, radarInfo.lineColor); } }
private void DrawBackground(VertexHelper vh) { // draw bg Vector3 p1 = new Vector3(0, chartHig); Vector3 p2 = new Vector3(chartWid, chartHig); Vector3 p3 = new Vector3(chartWid, 0); Vector3 p4 = new Vector3(0, 0); ChartUtils.DrawPolygon(vh, p1, p2, p3, p4, themeInfo.backgroundColor); }
protected override void DrawChart(VertexHelper vh) { base.DrawChart(vh); int seriesCount = seriesList.Count; Vector2 v2 = GetMaxAndMinValue(); float max = v2.x - v2.y; //float max = GetMaxValue(); float minValue = v2.y; //draw tooltip line if (tooltip.show && tooltip.DataIndex > 0) { float splitWid = coordinateWid / (xAxis.GetDataNumber() - 1); float px = zeroX + (tooltip.DataIndex - 1) * splitWid + (xAxis.boundaryGap ? splitWid / 2 : 0); Vector2 sp = new Vector2(px, zeroY); Vector2 ep = new Vector2(px, zeroY + coordinateHig); ChartUtils.DrawLine(vh, sp, ep, coordinate.tickness, themeInfo.tooltipFlagAreaColor); } DrawLine(vh, upper, new Color32(13, 217, 157, 255)); DrawLine(vh, lower, new Color32(246, 72, 82, 255)); float scaleWid = xAxis.GetDataWidth(coordinateWid); for (int j = 0; j < seriesCount; j++) { if (!legend.IsShowSeries(j)) { continue; } Series series = seriesList[j]; Color32 color = themeInfo.GetColor(j); Vector3 lp = Vector3.zero; Vector3 np = Vector3.zero; float startX = zeroX + (xAxis.boundaryGap ? scaleWid / 2 : 0); int showDataNumber = series.showDataNumber; int startIndex = 0; if (series.showDataNumber > 0 && series.DataList.Count > series.showDataNumber) { startIndex = series.DataList.Count - series.showDataNumber; } for (int i = startIndex; i < series.DataList.Count; i++) { float value = series.DataList[i]; np = new Vector3(startX + i * scaleWid, zeroY + (value - minValue) * coordinateHig / max); if (i > 0) { if (lineInfo.smooth) { var list = ChartUtils.GetBezierList(lp, np, lineInfo.smoothStyle); Vector3 start, to; start = list[0]; for (int k = 1; k < list.Length; k++) { to = list[k]; ChartUtils.DrawLine(vh, start, to, lineInfo.tickness, color); start = to; } } else { ChartUtils.DrawLine(vh, lp, np, lineInfo.tickness, color); if (lineInfo.area) { ChartUtils.DrawPolygon(vh, lp, np, new Vector3(np.x, zeroY), new Vector3(lp.x, zeroY), color); } } } lp = np; } // draw point if (lineInfo.showPoint) { for (int i = 0; i < series.DataList.Count; i++) { float value = series.DataList[i]; Vector3 p = new Vector3(startX + i * scaleWid, zeroY + (value - minValue) * coordinateHig / max); float pointWid = lineInfo.pointWid; if (tooltip.show && i == tooltip.DataIndex - 1) { pointWid = pointWid * 5f; } if (theme == Theme.Dark) { ChartUtils.DrawCricle(vh, p, pointWid, color, (int)lineInfo.pointWid * 5); } else { ChartUtils.DrawCricle(vh, p, pointWid, color); //ChartUtils.DrawDoughnut(vh, p, pointWid - lineInfo.tickness, //pointWid, 0, 360, color); } } } } }
protected override void DrawChart(VertexHelper vh) { base.DrawChart(vh); if (yAxis.type == AxisType.category) { int seriesCount = seriesList.Count; float scaleWid = yAxis.GetDataWidth(coordinateHig); float barWid = barInfo.barWid > 1 ? barInfo.barWid : scaleWid * barInfo.barWid; float offset = (scaleWid - barWid * seriesCount - barInfo.space * (seriesCount - 1)) / 2; float max = GetMaxValue(); if (tooltip.show && tooltip.DataIndex > 0) { float pX = zeroX + coordinateWid; float pY = zeroY + scaleWid * (tooltip.DataIndex - 1); Vector3 p1 = new Vector3(zeroX, pY); Vector3 p2 = new Vector3(zeroX, pY + scaleWid); Vector3 p3 = new Vector3(pX, pY + scaleWid); Vector3 p4 = new Vector3(pX, pY); ChartUtils.DrawPolygon(vh, p1, p2, p3, p4, themeInfo.tooltipFlagAreaColor); } for (int j = 0; j < seriesCount; j++) { if (!legend.IsShowSeries(j)) { continue; } Series series = seriesList[j]; Color color = themeInfo.GetColor(j); int startIndex = 0; if (series.showDataNumber > 0 && series.DataList.Count > series.showDataNumber) { startIndex = series.DataList.Count - series.showDataNumber; } for (int i = startIndex; i < series.DataList.Count; i++) { float data = series.DataList[i]; float pX = zeroX + coordinate.tickness; float pY = zeroY + i * scaleWid; if (!yAxis.boundaryGap) { pY -= scaleWid / 2; } float barHig = data / max * coordinateWid; float space = offset + j * (barWid + barInfo.space); Vector3 p1 = new Vector3(pX, pY + space + barWid); Vector3 p2 = new Vector3(pX + barHig, pY + space + barWid); Vector3 p3 = new Vector3(pX + barHig, pY + space); Vector3 p4 = new Vector3(pX, pY + space); ChartUtils.DrawPolygon(vh, p1, p2, p3, p4, color); } } } else { int seriesCount = seriesList.Count; float scaleWid = xAxis.GetDataWidth(coordinateWid); float barWid = barInfo.barWid > 1 ? barInfo.barWid : scaleWid * barInfo.barWid; float offset = (scaleWid - barWid * seriesCount - barInfo.space * (seriesCount - 1)) / 2; float max = GetMaxValue(); if (tooltip.show && tooltip.DataIndex > 0) { float tooltipSplitWid = scaleWid < 1 ? 1 : scaleWid; float pX = zeroX + scaleWid * (tooltip.DataIndex - 1); float pY = zeroY + coordinateHig; Vector3 p1 = new Vector3(pX, zeroY); Vector3 p2 = new Vector3(pX, pY); Vector3 p3 = new Vector3(pX + tooltipSplitWid, pY); Vector3 p4 = new Vector3(pX + tooltipSplitWid, zeroY); ChartUtils.DrawPolygon(vh, p1, p2, p3, p4, themeInfo.tooltipFlagAreaColor); } for (int j = 0; j < seriesCount; j++) { if (!legend.IsShowSeries(j)) { continue; } Series series = seriesList[j]; Color color = themeInfo.GetColor(j); int startIndex = 0; if (series.showDataNumber > 0 && series.DataList.Count > series.showDataNumber) { startIndex = series.DataList.Count - series.showDataNumber; } for (int i = startIndex; i < series.DataList.Count; i++) { float data = series.DataList[i]; float pX = zeroX + i * scaleWid; if (!xAxis.boundaryGap) { pX -= scaleWid / 2; } float pY = zeroY + coordinate.tickness; float barHig = data / max * coordinateHig; float space = offset + j * (barWid + barInfo.space); Vector3 p1 = new Vector3(pX + space, pY); Vector3 p2 = new Vector3(pX + space, pY + barHig); Vector3 p3 = new Vector3(pX + space + barWid, pY + barHig); Vector3 p4 = new Vector3(pX + space + barWid, pY); ChartUtils.DrawPolygon(vh, p1, p2, p3, p4, color); } } } }
protected override void OnPopulateMesh(VertexHelper vh) { vh.Clear(); int dataRectWid = (int)(chartWid / pointWidth) * pointWidth; float dataMax = GetAllLineMax(); // draw bg Vector3 p1 = new Vector3(-graduationWidth, chartHig + 30); Vector3 p2 = new Vector3(dataRectWid + 50, chartHig + 30); Vector3 p3 = new Vector3(dataRectWid + 50, -20); Vector3 p4 = new Vector3(-graduationWidth, -20); ChartUtils.DrawPolygon(vh, p1, p2, p3, p4, backgroundColor); // draw coordinate Vector3 coordZero = Vector3.zero; ChartUtils.DrawLine(vh, new Vector3(dataRectWid + 5, -5), new Vector3(dataRectWid + 5, chartHig + 0.5f), 1, Color.grey); // draw graduation for (int i = 0; i < graduationList.Count; i++) { Vector3 sp = new Vector3(-5, chartHig * i / (graduationList.Count - 1)); Vector3 ep = new Vector3(dataRectWid + 5, chartHig * i / (graduationList.Count - 1)); ChartUtils.DrawLine(vh, sp, ep, 0.5f, Color.grey); } // draw line for (int index = 0; index < lineList.Count; index++) { LineData_old line = lineList[index]; if (!line.visible) { continue; } Vector3 lp = Vector3.zero; Vector3 np = Vector3.zero; for (int i = 0; i < line.dataList.Count; i++) { float data = line.dataList[i] * chartHig / dataMax; np = new Vector3(i * pointWidth, data); if (i > 0) { ChartUtils.DrawLine(vh, lp, np, lineSize, line.lineColor); } lp = np; } // draw point for (int i = 0; i < line.dataList.Count; i++) { UIVertex[] quadverts = new UIVertex[4]; float data = line.dataList[i] * chartHig / dataMax; Vector3 p = new Vector3(i * pointWidth, data); ChartUtils.DrawPolygon(vh, p, pointSize, line.pointColor); } } //draw x,y axis float xLen = dataRectWid + 25; float yLen = chartHig + 15; float xPos = 0; float yPos = -5; ChartUtils.DrawLine(vh, new Vector3(xPos, yPos - 1.5f), new Vector3(xPos, yLen), 1.5f, Color.white); ChartUtils.DrawLine(vh, new Vector3(xPos, yPos), new Vector3(xLen, yPos), 1.5f, Color.white); //draw arrows ChartUtils.DrawTriangle(vh, new Vector3(xPos - arrowSize, yLen - arrowLen), new Vector3(xPos, yLen + 4), new Vector3(xPos + arrowSize, yLen - arrowLen), Color.white); ChartUtils.DrawTriangle(vh, new Vector3(xLen - arrowLen, yPos + arrowSize), new Vector3(xLen + 4, yPos), new Vector3(xLen - arrowLen, yPos - arrowSize), Color.white); }
void DrawLineChart(VertexHelper vh) { if (Mode == ChartMode.Bar) { return; } int seriesCount = seriesList.Count; Vector2 v2 = GetMaxAndMinValue(); float max = v2.x - v2.y; //float max = GetMaxValue(); float minValue = v2.y; float scaleWid = xAxis.GetDataWidth(coordinateWid); int num = Mode == ChartMode.Mixed?1:0; for (int j = num; j < seriesCount; j++) { if (!legend.IsShowSeries(j)) { continue; } Series series = seriesList[j]; Color32 color = themeInfo.GetColor(j); Vector3 lp = Vector3.zero; Vector3 np = Vector3.zero; float startX = zeroX + (xAxis.boundaryGap ? scaleWid / 2 : 0); int showDataNumber = series.showDataNumber; int startIndex = 0; if (series.showDataNumber > 0 && series.DataList.Count > series.showDataNumber) { startIndex = series.DataList.Count - series.showDataNumber; } for (int i = startIndex; i < series.DataList.Count; i++) { float value = series.DataList[i]; np = new Vector3(startX + i * scaleWid, zeroY + (value - minValue) * coordinateHig / max); if (i > 0) { if (lineInfo.smooth) { var list = ChartUtils.GetBezierList(lp, np, lineInfo.smoothStyle); Vector3 start, to; start = list[0]; for (int k = 1; k < list.Length; k++) { to = list[k]; ChartUtils.DrawLine(vh, start, to, lineInfo.tickness, color); start = to; } } else { ChartUtils.DrawLine(vh, lp, np, lineInfo.tickness, color); if (lineInfo.area) { ChartUtils.DrawPolygon(vh, lp, np, new Vector3(np.x, zeroY), new Vector3(lp.x, zeroY), color); } } } lp = np; } // draw point if (lineInfo.showPoint) { for (int i = num; i < series.DataList.Count; i++) { float value = series.DataList[i]; Vector3 p = new Vector3(startX + i * scaleWid, zeroY + (value - minValue) * coordinateHig / max); float pointWid = lineInfo.pointWid; if (tooltip.show && i == tooltip.DataIndex - 1) { pointWid = pointWid * 1.8f; } if (theme == Theme.Dark) { ChartUtils.DrawCricle(vh, p, pointWid, color, (int)lineInfo.pointWid * 5); } else { ChartUtils.DrawCricle(vh, p, pointWid, Color.white); ChartUtils.DrawDoughnut(vh, p, pointWid - lineInfo.tickness, pointWid, 0, 360, color); } } } } }
protected override void OnPopulateMesh(VertexHelper vh) { base.OnPopulateMesh(vh); if (yAxis.type == AxisType.category) { int seriesCount = seriesList.Count; float scaleWid = coordinateHig / (yAxis.splitNumber - 1); float barWid = barInfo.barWid > 1 ? barInfo.barWid : scaleWid * barInfo.barWid; float offset = (scaleWid - barWid * seriesCount - barInfo.space * (seriesCount - 1)) / 2; float max = GetMaxValue(); for (int j = 0; j < seriesCount; j++) { if (!legend.IsShowSeries(j)) { continue; } Series series = seriesList[j]; Color color = themeInfo.GetColor(j); int startIndex = 0; if (series.showDataNumber > 0 && series.dataList.Count > series.showDataNumber) { startIndex = series.dataList.Count - series.showDataNumber; } for (int i = startIndex; i < series.dataList.Count; i++) { SeriesData data = series.dataList[i]; float pX = zeroX + coordinate.tickness; float pY = zeroY + i * coordinateHig / (yAxis.splitNumber - 1); if (!yAxis.boundaryGap) { pY -= scaleWid / 2; } float barHig = data.value / max * coordinateWid; float space = offset + j * (barWid + barInfo.space); Vector3 p1 = new Vector3(pX, pY + space + barWid); Vector3 p2 = new Vector3(pX + barHig, pY + space + barWid); Vector3 p3 = new Vector3(pX + barHig, pY + space); Vector3 p4 = new Vector3(pX, pY + space); ChartUtils.DrawPolygon(vh, p1, p2, p3, p4, color); } } } else { int seriesCount = seriesList.Count; float scaleWid = coordinateWid / (xAxis.splitNumber - 1); float barWid = barInfo.barWid > 1 ? barInfo.barWid : scaleWid * barInfo.barWid; float offset = (scaleWid - barWid * seriesCount - barInfo.space * (seriesCount - 1)) / 2; float max = GetMaxValue(); for (int j = 0; j < seriesCount; j++) { if (!legend.IsShowSeries(j)) { continue; } Series series = seriesList[j]; Color color = themeInfo.GetColor(j); int startIndex = 0; if (series.showDataNumber > 0 && series.dataList.Count > series.showDataNumber) { startIndex = series.dataList.Count - series.showDataNumber; } for (int i = startIndex; i < series.dataList.Count; i++) { SeriesData data = series.dataList[i]; float pX = zeroX + i * coordinateWid / (xAxis.splitNumber - 1); if (!xAxis.boundaryGap) { pX -= scaleWid / 2; } float pY = zeroY + coordinate.tickness; float barHig = data.value / max * coordinateHig; float space = offset + j * (barWid + barInfo.space); Vector3 p1 = new Vector3(pX + space, pY); Vector3 p2 = new Vector3(pX + space, pY + barHig); Vector3 p3 = new Vector3(pX + space + barWid, pY + barHig); Vector3 p4 = new Vector3(pX + space + barWid, pY); ChartUtils.DrawPolygon(vh, p1, p2, p3, p4, color); } } } }
protected override void OnPopulateMesh(VertexHelper vh) { base.OnPopulateMesh(vh); int seriesCount = seriesList.Count; float max = GetMaxValue(); float scaleWid = coordinateWid / (xAxis.splitNumber - 1); for (int j = 0; j < seriesCount; j++) { if (!legend.IsShowSeries(j)) { continue; } Series series = seriesList[j]; Color color = themeInfo.GetColor(j); Vector3 lp = Vector3.zero; Vector3 np = Vector3.zero; float startX = zeroX + (xAxis.boundaryGap ? scaleWid / 2 : 0); int showDataNumber = series.showDataNumber; int startIndex = 0; if (series.showDataNumber > 0 && series.dataList.Count > series.showDataNumber) { startIndex = series.dataList.Count - series.showDataNumber; } for (int i = startIndex; i < series.dataList.Count; i++) { SeriesData data = series.dataList[i]; np = new Vector3(startX + i * scaleWid, zeroY + data.value * coordinateHig / max); if (i > 0) { if (lineInfo.smooth) { var list = ChartUtils.GetBezierList(lp, np, lineInfo.smoothStyle); Vector3 start, to; start = list[0]; for (int k = 1; k < list.Count; k++) { to = list[k]; ChartUtils.DrawLine(vh, start, to, lineInfo.tickness, color); start = to; } } else { ChartUtils.DrawLine(vh, lp, np, lineInfo.tickness, color); if (lineInfo.area) { ChartUtils.DrawPolygon(vh, lp, np, new Vector3(np.x, zeroY), new Vector3(lp.x, zeroY), color); } } } lp = np; } // draw point if (lineInfo.showPoint) { for (int i = 0; i < series.dataList.Count; i++) { SeriesData data = series.dataList[i]; Vector3 p = new Vector3(startX + i * scaleWid, zeroY + data.value * coordinateHig / max); if (theme == Theme.Dark) { ChartUtils.DrawCricle(vh, p, lineInfo.pointWid, color, (int)lineInfo.pointWid * 5); } else { ChartUtils.DrawCricle(vh, p, lineInfo.pointWid, Color.white); ChartUtils.DrawDoughnut(vh, p, lineInfo.pointWid - lineInfo.tickness, lineInfo.pointWid, 0, 360, color); } } } } }