Inheritance: uControlBase
示例#1
0
        /// <summary>
        /// 定期更新
        /// </summary>
        protected override void OnUpdate()
        {
            // 右クリック
            if (mouseData.IsContextClick())
            {
                var menu = new GenericMenu();
                menu.AddItem(new GUIContent("ノード追加"), false, () =>
                {
                    Debug.Log("ノード追加");

                    uDraggableNode node      = new uDraggableNode(this, myString);
                    node.windowRect.position = mouseData.pos;
                    nodeList.Add(node);
                }
                             );
                menu.ShowAsContext();

                //Event.current.Use(); //他のイベントを抑制
            }


            // ノード選択
            SelectArea();

            // ノードの更新
            //this.nodeList.ForEach(node => node.OnUpdate());
        }
示例#2
0
        /// <summary>
        /// エッジ伸ばし終了
        /// </summary>
        /// <param name="start"></param>
        public void EdgeEnd(uDraggableNode node, ConnectBox end)
        {
            // 既に接続されてないかチェック
            foreach (var edge in edgeList)
            {
                if (edge.edgeEnd != null && (edge.edgeEnd.connact == end) ||
                    edge.edgeStart != null && (edge.edgeStart.connact == end))
                {
                    return;
                }
            }

            if ((ActiveEdge.edgeStart != null && ActiveEdge.edgeStart.node == node) ||
                (ActiveEdge.edgeEnd != null && ActiveEdge.edgeEnd.node == node))
            {
                return;
            }

            if (ActiveEdge.edgeEnd == null)
            {
                ActiveEdge.edgeEnd = new uNodeEdge.ConnectNode(node, end);
            }
            else if (ActiveEdge.edgeStart == null)
            {
                ActiveEdge.edgeStart = new uNodeEdge.ConnectNode(node, end);
            }
            ActiveEdge = null;
        }
示例#3
0
        /// <summary>
        /// エッジ伸ばし終了
        /// </summary>
        /// <param name="start"></param>
        public void EdgeEnd(uDraggableNode node,ConnectBox end)
        {
            // 既に接続されてないかチェック
            foreach (var edge in edgeList)
            {
                if (edge.edgeEnd != null && (edge.edgeEnd.connact == end) ||
                    edge.edgeStart!= null && (edge.edgeStart.connact == end ) )
                {
                    return;
                }
            }

            if ((ActiveEdge.edgeStart != null && ActiveEdge.edgeStart.node == node) ||
                (ActiveEdge.edgeEnd != null && ActiveEdge.edgeEnd.node == node))
            {
                return;

            }

            if (ActiveEdge.edgeEnd == null)
            {
                ActiveEdge.edgeEnd = new uNodeEdge.ConnectNode(node, end);
            }
            else if (ActiveEdge.edgeStart == null)
            {
                ActiveEdge.edgeStart = new uNodeEdge.ConnectNode(node, end);
            }
            ActiveEdge = null;
        }
示例#4
0
        /// <summary>
        /// エッジ伸ばし開始
        /// </summary>
        /// <param name="start"></param>
        public void EdgeStart(uDraggableNode node, ConnectBox start)
        {
            // 既に接続されてないかチェック
            foreach (var edge in edgeList)
            {
                if (edge.edgeEnd != null && edge.edgeEnd.connact == start)
                {
                    edge.edgeEnd = null;
                    ActiveEdge   = edge;
                    return;
                }
                if (edge.edgeStart.connact == start)
                {
                    edge.edgeStart = null;
                    ActiveEdge     = edge;
                    return;
                }
            }


            uNodeEdge newedge = new uNodeEdge(this, new uNodeEdge.ConnectNode(node, start));

            ActiveEdge = newedge;
            edgeList.Add(newedge);
        }
示例#5
0
        /// <summary>
        /// 範囲選択
        /// </summary>
        void SelectArea()
        {
            // ズーム中心を選択範囲の中心に
            gridContorol.GridZoomCenterPoint = new Vector2(position.width / 2, position.height / 2);

            // ノード単体選択
            bool isOverrapped = false;

            if (mouseData.IsDown(MouseButton.Left))
            {
                foreach (var node in this.nodeList)
                {
                    if (node.windowRect.Overlaps(mouseData.rect))
                    {
                        node.Active  = true;
                        isOverrapped = true;

                        if (selectedNodeList.Count == 0)
                        {
                            if (selectedNode != null)
                            {
                                if (selectedNode != node)
                                {
                                    selectedNode.Active = false;
                                }
                            }
                        }
                        selectedNode = node;
                        // ズーム中心を選択したノードに
                        //gridContorol.GridZoomCenterPoint = mouseData.pos;
                    }
                    else
                    {
                        if (selectedNodeList.Count == 0)
                        {
                            node.Active = false;
                        }
                    }
                }
            }

            //------------------------------
            // 複数ノードドラッグ
            //------------------------------
            if (mouseData.IsDrag(MouseButton.Left))
            {
                // ズーム中心を選択範囲の中心に
                //if (selectedNode != null)
                //{
                //	gridContorol.GridZoomCenterPoint = selectedNode.windowRect.center;
                //}

                var find = selectedNodeList.Find(n => n.handle == selectedNode.handle);
                if (find == null || selectedNode == null)
                {
                    ClearSelectedNodes();
                }
                foreach (var node in selectedNodeList)
                {
                    isOverrapped = true;
                    //if (!node.windowRect.Overlaps(mouseData.rect))
                    if (selectedNode != node)
                    {
                        node.windowRect.position += mouseData.delta;
                    }
                    else
                    {
                    }
                }
            }
            if (mouseData.IsUp(MouseButton.Left) /*|| mouseData.IsDrag(MouseButton.Left)*/)
            {
                // 選択されてる人たち一旦クリア
                bool bOtherNodeSelect = true;
                foreach (var node in selectedNodeList)
                {
                    if (node.windowRect.Overlaps(mouseData.rect))
                    {
                        bOtherNodeSelect = false;
                    }
                }
                if (bOtherNodeSelect)
                {
                    isOverrapped = false;
                    ClearSelectedNodes();
                }
                //-------------------------------
            }


            if (isOverrapped)
            {
                CleareSelectArea();
                return;
            }


            // 接続中のエッジ削除
            if (mouseData.IsDown(MouseButton.Left))
            {
                if (ActiveEdge != null)
                {
                    ActiveEdge.Remove();
                    edgeList.Remove(ActiveEdge);
                    ActiveEdge = null;
                }
            }

            // 範囲選択
            if (mouseData.IsDown(MouseButton.Left))
            {
                m_SelectedArea.position = mouseData.pos;
            }
            else if (mouseData.IsDrag(MouseButton.Left))
            {
                m_SelectedArea.width  = mouseData.pos.x - m_SelectedArea.position.x;
                m_SelectedArea.height = mouseData.pos.y - m_SelectedArea.position.y;
            }
            else if (mouseData.IsUp(MouseButton.Left))
            {
                GUIHelper.RectAdjust(ref m_SelectedArea);

                // 選択範囲内のノードをアクティブに
                if ((m_SelectedArea.xMax - m_SelectedArea.xMin) != 0 && (m_SelectedArea.yMax - m_SelectedArea.yMin) != 0)
                {
                    foreach (var node in this.nodeList)
                    {
                        if (node.windowRect.Overlaps(m_SelectedArea))
                        {
                            node.Active = true;
                            selectedNodeList.Add(node);

                            // ズーム中心を選択範囲の中心に
                            //gridContorol.GridZoomCenterPoint = m_SelectedArea.center;
                        }
                        else
                        {
                            node.Active = false;
                        }
                    }
                }

                CleareSelectArea();
            }
            else
            {
                CleareSelectArea();
            }

            // ノードドラッグ中たまに現点から伸びちゃうので。。。
            if (m_SelectedArea.position.x == 0 && m_SelectedArea.position.y == 0)
            {
                CleareSelectArea();
            }

            //Debug.Log(mouseData.type.ToString() + "(" + mouseData.button.ToString() +  "):" + mouseData.pos.ToString());
        }
示例#6
0
        /// <summary>
        /// テキスト描画/ボタン描画等
        /// </summary>
        protected override void OnDrawGUI()
        {
            // ウィンドウ描画

            //this.nodeList.ForEach(node => node.OnDrawGUI());


            // Deleteキーで選択中のノード削除
            if (Event.current.type == EventType.KeyDown && Event.current.keyCode == KeyCode.Delete)
            {
                nodeList.RemoveAll((uDraggableNode node) => { if (node.Active)
                                                              {
                                                                  node.Remove();
                                                              }
                                                              return(node.Active); });
            }



            // if (GUI.Button(new Rect(20, 20, 100, 50), "Button"))
            // {
            //     Debug.Log("Button is clicked.");
            // }

            GUILayout.FlexibleSpace();

            EditorGUILayout.BeginVertical("box", GUILayout.ExpandHeight(true), GUILayout.Width(300));



            //EditorGUILayout.BeginHorizontal();
            myString = EditorGUILayout.TextField("ノード名", myString);


            if (GUILayout.Button("全部削除", GUILayout.Width(80), GUILayout.Height(20)))
            {
                ActiveEdge = null;
                foreach (var edge in edgeList)
                {
                    edge.Remove();
                }
                edgeList.Clear();

                foreach (var node in nodeList)
                {
                    node.Remove();
                }

                nodeList.Clear();
            }
            if (GUILayout.Button("ノード追加", GUILayout.Width(80), GUILayout.Height(20)))
            {
                uDraggableNode node = new uDraggableNode(this, myString);
                nodeList.Add(node);
            }

            uLabelField.DrawText("ノード数 : " + this.nodeList.Count.ToString(), Color.black);


            //EditorGUILayout.EndHorizontal();
            EditorGUILayout.EndVertical();
        }
示例#7
0
 public ConnectNode(uDraggableNode n, ConnectBox c)
 {
     node    = n;
     connact = c;
 }
示例#8
0
        /// <summary>
        /// 範囲選択
        /// </summary>
        void SelectArea()
        {
            // ズーム中心を選択範囲の中心に
            gridContorol.GridZoomCenterPoint = new Vector2(position.width / 2, position.height / 2);

            // ノード単体選択
            bool isOverrapped = false;
            if (mouseData.IsDown(MouseButton.Left))
            {

                foreach (var node in this.nodeList)
                {
                    if (node.windowRect.Overlaps(mouseData.rect))
                    {
                        node.Active = true;
                        isOverrapped = true;

                        if (selectedNodeList.Count == 0)
                        {
                            if (selectedNode != null)
                            {
                                if (selectedNode != node)
                                {
                                    selectedNode.Active = false;

                                }
                            }
                        }
                        selectedNode = node;
                        // ズーム中心を選択したノードに
                        //gridContorol.GridZoomCenterPoint = mouseData.pos;
                    }
                    else
                    {
                        if (selectedNodeList.Count == 0)
                        {
                            node.Active = false;
                        }
                    }
                }

            }

            //------------------------------
            // 複数ノードドラッグ
            //------------------------------
            if (mouseData.IsDrag(MouseButton.Left))
            {

                // ズーム中心を選択範囲の中心に
                //if (selectedNode != null)
                //{
                //	gridContorol.GridZoomCenterPoint = selectedNode.windowRect.center;
                //}

                var find = selectedNodeList.Find(n => n.handle == selectedNode.handle);
                if (find == null || selectedNode == null)
                {
                    ClearSelectedNodes();
                }
                foreach(var node in selectedNodeList)
                {
                    isOverrapped = true;
                    //if (!node.windowRect.Overlaps(mouseData.rect))
                    if(selectedNode!= node)
                    {
                        node.windowRect.position += mouseData.delta;
                    }
                    else
                    {

                    }
                }
            }
            if (mouseData.IsUp(MouseButton.Left) /*|| mouseData.IsDrag(MouseButton.Left)*/)
            {

                // 選択されてる人たち一旦クリア
                bool bOtherNodeSelect = true;
                foreach (var node in selectedNodeList)
                {
                    if (node.windowRect.Overlaps(mouseData.rect))
                    {
                        bOtherNodeSelect = false;
                    }
                }
                if (bOtherNodeSelect)
                {
                    isOverrapped = false;
                    ClearSelectedNodes();
                }
                //-------------------------------
            }

            if (isOverrapped)
            {
                CleareSelectArea();
                return;
            }

            // 接続中のエッジ削除
            if (mouseData.IsDown(MouseButton.Left))
            {

                if (ActiveEdge != null)
                {
                    ActiveEdge.Remove();
                    edgeList.Remove(ActiveEdge);
                    ActiveEdge = null;
                }
            }

            // 範囲選択
            if (mouseData.IsDown(MouseButton.Left))
            {
                m_SelectedArea.position = mouseData.pos;

            }
            else if (mouseData.IsDrag(MouseButton.Left))
            {
                m_SelectedArea.width = mouseData.pos.x - m_SelectedArea.position.x;
                m_SelectedArea.height = mouseData.pos.y - m_SelectedArea.position.y;
            }
            else if (mouseData.IsUp(MouseButton.Left))
            {

                GUIHelper.RectAdjust(ref m_SelectedArea);

                // 選択範囲内のノードをアクティブに
                if ((m_SelectedArea.xMax - m_SelectedArea.xMin) != 0 && (m_SelectedArea.yMax - m_SelectedArea.yMin) != 0)
                {
                    foreach (var node in this.nodeList)
                    {
                        if (node.windowRect.Overlaps(m_SelectedArea))
                        {
                            node.Active = true;
                            selectedNodeList.Add(node);

                            // ズーム中心を選択範囲の中心に
                            //gridContorol.GridZoomCenterPoint = m_SelectedArea.center;
                        }
                        else
                        {
                            node.Active = false;
                        }
                    }
                }

                CleareSelectArea();
            }
            else
            {
                CleareSelectArea();
            }

            // ノードドラッグ中たまに現点から伸びちゃうので。。。
            if (m_SelectedArea.position.x == 0 && m_SelectedArea.position.y == 0)
            {
                CleareSelectArea();
            }

            //Debug.Log(mouseData.type.ToString() + "(" + mouseData.button.ToString() +  "):" + mouseData.pos.ToString());
        }
示例#9
0
        /// <summary>
        /// 定期更新
        /// </summary>
        protected override void OnUpdate()
        {
            // 右クリック
            if (mouseData.IsContextClick())
            {
                var menu = new GenericMenu();
                menu.AddItem(new GUIContent("ノード追加"), false, () =>
                {
                    Debug.Log("ノード追加");

                    uDraggableNode node = new uDraggableNode(this,myString);
                    node.windowRect.position = mouseData.pos;
                    nodeList.Add(node);
                }
                );
                menu.ShowAsContext();

                //Event.current.Use(); //他のイベントを抑制
            }

            // ノード選択
            SelectArea();

            // ノードの更新
            //this.nodeList.ForEach(node => node.OnUpdate());
        }
示例#10
0
        /// <summary>
        /// テキスト描画/ボタン描画等
        /// </summary>
        protected override void OnDrawGUI()
        {
            // ウィンドウ描画

            //this.nodeList.ForEach(node => node.OnDrawGUI());

            // Deleteキーで選択中のノード削除
            if (Event.current.type == EventType.KeyDown && Event.current.keyCode == KeyCode.Delete)
            {
                nodeList.RemoveAll((uDraggableNode node) => { if (node.Active) { node.Remove(); } return node.Active; });
            }

            // if (GUI.Button(new Rect(20, 20, 100, 50), "Button"))
            // {
            //     Debug.Log("Button is clicked.");
            // }

            GUILayout.FlexibleSpace();

            EditorGUILayout.BeginVertical("box", GUILayout.ExpandHeight(true), GUILayout.Width(300));

            //EditorGUILayout.BeginHorizontal();
            myString = EditorGUILayout.TextField("ノード名", myString);

            if (GUILayout.Button("全部削除", GUILayout.Width(80), GUILayout.Height(20)))
            {

                ActiveEdge = null;
                foreach (var edge in edgeList)
                {
                    edge.Remove();
                }
                edgeList.Clear();

                foreach (var node in nodeList)
                {
                    node.Remove();
                }

                nodeList.Clear();

            }
            if (GUILayout.Button("ノード追加", GUILayout.Width(80), GUILayout.Height(20)))
            {
                uDraggableNode node = new uDraggableNode(this, myString);
                nodeList.Add(node);
            }

            uLabelField.DrawText("ノード数 : " + this.nodeList.Count.ToString(),Color.black);

            //EditorGUILayout.EndHorizontal();
            EditorGUILayout.EndVertical();
        }
示例#11
0
        /// <summary>
        /// エッジ伸ばし開始
        /// </summary>
        /// <param name="start"></param>
        public void EdgeStart(uDraggableNode node,ConnectBox start)
        {
            // 既に接続されてないかチェック
            foreach (var edge in edgeList)
            {
                if (edge.edgeEnd != null && edge.edgeEnd.connact == start)
                {
                    edge.edgeEnd = null;
                    ActiveEdge = edge;
                    return;
                }
                if( edge.edgeStart.connact == start)
                {
                    edge.edgeStart = null;
                    ActiveEdge = edge;
                    return;
                }
            }

            uNodeEdge newedge = new uNodeEdge(this, new uNodeEdge.ConnectNode(node, start));
            ActiveEdge = newedge;
            edgeList.Add(newedge);
        }
示例#12
0
 public ConnectNode(uDraggableNode n ,ConnectBox c)
 {
     node = n;
     connact = c;
 }