/* goodB2G() - use BadSource and GoodSink */ private static void GoodB2G() { int data; data = 0; /* POTENTIAL FLAW: data is set to zero */ LinkedList <int> dataLinkedList = new LinkedList <int>(); dataLinkedList.AddLast(data); dataLinkedList.AddLast(data); dataLinkedList.AddLast(data); CWE369_Divide_by_Zero__int_zero_divide_73b.GoodB2GSink(dataLinkedList); }
public override void Bad() { int data; data = 0; /* POTENTIAL FLAW: data is set to zero */ LinkedList <int> dataLinkedList = new LinkedList <int>(); dataLinkedList.AddLast(data); dataLinkedList.AddLast(data); dataLinkedList.AddLast(data); CWE369_Divide_by_Zero__int_zero_divide_73b.BadSink(dataLinkedList); }
/* goodG2B() - use GoodSource and BadSink */ private static void GoodG2B() { int data; /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */ data = 2; LinkedList <int> dataLinkedList = new LinkedList <int>(); dataLinkedList.AddLast(data); dataLinkedList.AddLast(data); dataLinkedList.AddLast(data); CWE369_Divide_by_Zero__int_zero_divide_73b.GoodG2BSink(dataLinkedList); }