protected virtual void HandleCursor(InputHelper input) { Vector2 position = Camera.ConvertScreenToWorld(input.Cursor); if ((input.IsNewButtonPress(Buttons.A) || input.IsNewMouseButtonPress(MouseButtons.LeftButton)) && _fixedMouseJoint == null) { Fixture savedFixture = World.TestPoint(position); if (savedFixture != null) { Body body = savedFixture.Body; _fixedMouseJoint = new FixedMouseJoint(body, position); _fixedMouseJoint.MaxForce = 1000.0f * body.Mass; World.Add(_fixedMouseJoint); body.Awake = true; } } if ((input.IsNewButtonRelease(Buttons.A) || input.IsNewMouseButtonRelease(MouseButtons.LeftButton)) && _fixedMouseJoint != null) { World.Remove(_fixedMouseJoint); _fixedMouseJoint = null; } if (_fixedMouseJoint != null) { _fixedMouseJoint.WorldAnchorB = position; } }
/// <summary> /// Responds to user input, accepting or cancelling the message box. /// </summary> public override void HandleInput(InputHelper input, GameTime gameTime) { if (input.IsMenuSelect() || input.IsMenuCancel() || input.IsNewMouseButtonPress(MouseButtons.LeftButton)) { ExitScreen(); } }