void Awake() { firstPos = 0; eventController = GetComponent <ListEventController>(); rectTram = GetComponent <RectTransform>(); utils = gameObject.AddComponent <ListViewUtils>(); }
void Awake() { firstPos = 0; eventController = GetComponent<ListEventController>(); rectTram = GetComponent<RectTransform>(); utils = gameObject.AddComponent<ListViewUtils>(); }