示例#1
0
 /// <summary>
 /// Removes a bubble target
 /// </summary>
 public void removeTarget(Y_.EventTarget o)
 {
 }
 /// <summary>
 /// Handles `inputNode` key events.
 /// </summary>
 protected void _onInputKey(Y_.EventTarget e)
 {
 }
示例#3
0
 /// <summary>
 /// Registers another EventTarget as a bubble target.  Bubble order
 /// is determined by the order registered.  Multiple targets can
 /// be specified.
 /// Events can only bubble if emitFacade is true.
 /// Included in the event-custom-complex submodule.
 /// </summary>
 public void addTarget(Y_.EventTarget o)
 {
 }