示例#1
0
        public void SplitUp()
        {
            TopRight    = pool.Get(WorldPosition.Lerp(Quad.Center, Quad.TopRight, 0.5), Quad.HalfDimension * 0.5, CurrentHeight + 1, this);
            TopLeft     = pool.Get(WorldPosition.Lerp(Quad.Center, Quad.TopLeft, 0.5), Quad.HalfDimension * 0.5, CurrentHeight + 1, this);
            BottomRight = pool.Get(WorldPosition.Lerp(Quad.Center, Quad.BottomRight, 0.5), Quad.HalfDimension * 0.5, CurrentHeight + 1, this);
            BottomLeft  = pool.Get(WorldPosition.Lerp(Quad.Center, Quad.BottomLeft, 0.5), Quad.HalfDimension * 0.5, CurrentHeight + 1, this);

            for (int i = Agents.Count - 1; i >= 0; i--)
            {
                AddObjectToSubTrees(Agents[i]);
                Agents.Remove(Agents[i]);
            }
        }
示例#2
0
 public QuadTree(WorldPosition position, Size size, int poolSize, int nodeCapacity, int maxDepth)
 {
     pool     = new QuadTreePool(this, poolSize, nodeCapacity, maxDepth);
     RootNode = pool.Get(position, size.Width * 0.5, 0, null);
 }