示例#1
0
        internal LinuxGameHost(GraphicsContextFlags flags)
        {
            window = new LinuxGameWindow(flags);

            Window.Activated   += OnActivated;
            Window.Deactivated += OnDeactivated;
        }
示例#2
0
        internal LinuxGameHost(GraphicsContextFlags flags, string game)
        {
            window = new LinuxGameWindow(flags);

            Storage = new LinuxStorage(game);

            Window              = window;
            Window.Activated   += OnActivated;
            Window.Deactivated += OnDeactivated;
        }