//Start playing the wave public void Start() { if (_wave == null) { //Create a new sine wave provider if not already instantiated if (_sineWaveProvider == null) { _sineWaveProvider = new PortamentoSineWaveProvider32(); } //Set the sample rate, number of channels, frequency and amplitude _sineWaveProvider.SetWaveFormat((int)(MAX_FREQ * 2) + (int)MIN_FREQ, 1); //sample rate (2x MAX_FREQ + MIN_FREQ for safety), # channels (only want 1) _sineWaveProvider.Frequency = _frequency; _sineWaveProvider.Amplitude = _amplitude; //Instantiate the wave output object _wave = new WaveOut(); //Initialize and play the sine wave _wave.Init(_sineWaveProvider); _wave.Play(); } }
//Start playing the wave public void Start() { if (_wave == null) { //Create a new sine wave provider if not already instantiated if (_sineWaveProvider == null) _sineWaveProvider = new PortamentoSineWaveProvider32(); //Set the sample rate, number of channels, frequency and amplitude _sineWaveProvider.SetWaveFormat((int)(MAX_FREQ * 2) + (int)MIN_FREQ, 1); //sample rate (2x MAX_FREQ + MIN_FREQ for safety), # channels (only want 1) _sineWaveProvider.Frequency = _frequency; _sineWaveProvider.Amplitude = _amplitude; //Instantiate the wave output object _wave = new WaveOut(); //Initialize and play the sine wave _wave.Init(_sineWaveProvider); _wave.Play(); } }