示例#1
0
 public Sparkle(GameState parent)
     : base(parent)
 {
     _sparkles = new nMotionGroup();
       _sprites = new nSpriteGroup();
       _sprites.Add(_sparkles);
 }
示例#2
0
 /** Check for participant */
 public bool Contains(nMotionGroup target)
 {
     return _clusters.Contains(target);
 }
示例#3
0
 public void Add(nMotionGroup cluster)
 {
     _clusters.Add(cluster);
 }
 public RainbowTrailManager(nMotionGroup sprites)
 {
     _sprites = sprites;
 }
示例#5
0
 public TwinkleFactory(GameState state, nMotionGroup twinks)
 {
     _twinks = twinks;
       _state = state;
 }