示例#1
0
        bool isInside()
        {
            Vector3 pos = Camera.main.ScreenToWorldPoint(Input.mousePosition);

            if (marioo.Distance(pos, This_pos) <= 0.5f)
            {
                Is_ = true;
                return(true);
            }
            Is_ = false;
            return(false);
        }
示例#2
0
 // Update is called once per frame
 void Update()
 {
     module1[count].SetActive(true);
     if (count > maxnum)
     {
         return;
     }
     if (marioo.Distance(module1[count].transform.position, module1_.transform.position) >= 1.0f)
     {
         ++count;
     }
 }