public void Should_dequeue_all_when_disposing() { var worker = new TestProcessor(); var target = new WorkerThread <int>("test", TimeSpan.FromDays(1), worker.Process); target.Enqueue(1); target.Enqueue(2); target.Enqueue(3); target.Dispose(); worker.Logs.Should().Have.SameSequenceAs(new[] { "1, 2, 3" }); }
public void Should_be_able_to_dispose_failing_worker() { var worker = new TestProcessor(); var target = new WorkerThread <int>("test", TimeSpan.FromDays(1), worker.Process); target.Enqueue(1); target.Dispose(); worker.Logs.Should().Have.SameSequenceAs(new[] { "1" }); }
public void Should_dequeue_in_batch() { var worker = new TestProcessor(); var target = new WorkerThread <int>("test", TimeSpan.FromSeconds(.75), worker.Process); target.Enqueue(1); target.Enqueue(2); target.Enqueue(3); worker.Go.WaitOne(); target.Enqueue(4); target.Enqueue(5); target.Enqueue(6); worker.Go.WaitOne(); worker.Logs.Should().Have.SameSequenceAs(new[] { "1, 2, 3", "4, 5, 6" }); }
protected override void Append(LoggingEvent loggingEvent) { loggingEvent.Fix = FixFlags.All; _worker.Enqueue(loggingEvent); }