示例#1
0
        public List <ObjectGuid> Roommates;                  // The ID list for all of your roommates

        public HouseAccess()
        {
            Bitmask   = 0;
            MonarchID = ObjectGuid.Invalid;
            GuestList = new Dictionary <ObjectGuid, GuestInfo>();
            Roommates = new List <ObjectGuid>();
        }
示例#2
0
        public HouseAccess(House house)
        {
            Bitmask   = 0;
            MonarchID = ObjectGuid.Invalid;
            GuestList = new Dictionary <ObjectGuid, GuestInfo>();
            Roommates = new List <ObjectGuid>();

            if (house == null)
            {
                return;
            }

            if (house.MonarchId != null)
            {
                MonarchID = new ObjectGuid(house.MonarchId.Value);      // for allegiance guest/storage access
            }
            if (house.OpenToEveryone)
            {
                Bitmask |= HARBitfield.OpenHouse;
            }

            foreach (var guest in house.Guests)
            {
                var player = PlayerManager.FindByGuid(guest.Key);

                if (player != null && player.Guid != MonarchID)
                {
                    GuestList.Add(guest.Key, new GuestInfo(guest.Value, player.Name));
                }

                if (player.Guid == MonarchID)
                {
                    if (guest.Value)
                    {
                        Bitmask |= HARBitfield.AllegianceStorage;
                    }
                    else
                    {
                        Bitmask |= HARBitfield.AllegianceGuests;
                    }
                }
            }

            if (house.HouseOwner == null)
            {
                return;
            }

            // add in players on house owner's account
            var owner = PlayerManager.FindByGuid(house.HouseOwner.Value);

            // added for people deleting accounts from their account db...
            if (owner == null || owner.Account == null)
            {
                Console.WriteLine($"HouseAccess({house.HouseInstance:X8}): couldn't find house owner {house.HouseOwner:X8}");
                return;
            }

            var accountPlayers = Player.GetAccountPlayers(owner.Account.AccountId);

            foreach (var accountPlayer in accountPlayers)
            {
                if (owner.Guid != accountPlayer.Guid)
                {
                    Roommates.Add(accountPlayer.Guid);
                }
            }
        }