static int UnloadAsset(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); libx.AssetRequest arg0 = (libx.AssetRequest)ToLua.CheckObject <libx.AssetRequest>(L, 1); libx.Assets.UnloadAsset(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Reset(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); libx.AssetRequest obj = (libx.AssetRequest)ToLua.CheckObject <libx.AssetRequest>(L, 1); obj.Reset(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int MoveNext(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); libx.AssetRequest obj = (libx.AssetRequest)ToLua.CheckObject <libx.AssetRequest>(L, 1); bool o = obj.MoveNext(); LuaDLL.lua_pushboolean(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int LoadAsset(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); string arg0 = ToLua.CheckString(L, 1); System.Type arg1 = ToLua.CheckMonoType(L, 2); libx.AssetRequest o = libx.Assets.LoadAsset(arg0, arg1); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_assetType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); libx.AssetRequest obj = (libx.AssetRequest)o; System.Type arg0 = ToLua.CheckMonoType(L, 2); obj.assetType = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index assetType on a nil value")); } }
static int get_Current(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); libx.AssetRequest obj = (libx.AssetRequest)o; object ret = obj.Current; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Current on a nil value")); } }
static int get_text(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); libx.AssetRequest obj = (libx.AssetRequest)o; string ret = obj.text; LuaDLL.lua_pushstring(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index text on a nil value")); } }
static int get_progress(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); libx.AssetRequest obj = (libx.AssetRequest)o; float ret = obj.progress; LuaDLL.lua_pushnumber(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index progress on a nil value")); } }
static int get_isDone(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); libx.AssetRequest obj = (libx.AssetRequest)o; bool ret = obj.isDone; LuaDLL.lua_pushboolean(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index isDone on a nil value")); } }
static int get_completed(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); libx.AssetRequest obj = (libx.AssetRequest)o; System.Action <libx.AssetRequest> ret = obj.completed; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index completed on a nil value")); } }
static int set_extensionName(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); libx.AssetRequest obj = (libx.AssetRequest)o; string arg0 = ToLua.CheckString(L, 2); obj.extensionName = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index extensionName on a nil value")); } }
static int set_completed(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); libx.AssetRequest obj = (libx.AssetRequest)o; System.Action <libx.AssetRequest> arg0 = (System.Action <libx.AssetRequest>)ToLua.CheckDelegate <System.Action <libx.AssetRequest> >(L, 2); obj.completed = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index completed on a nil value")); } }
static int get_assetType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); libx.AssetRequest obj = (libx.AssetRequest)o; System.Type ret = obj.assetType; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index assetType on a nil value")); } }
static int _Createlibx_AssetRequest(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { libx.AssetRequest obj = new libx.AssetRequest(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: libx.AssetRequest.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
private void Request_completed(AssetRequest ar) { _request.completed = null; if (_request.assetBundle == null) { base.error = "assetBundle == null"; } else { var manifest = _request.assetBundle.LoadAsset <Manifest>(_assetName); if (manifest == null) { base.error = "manifest == null"; } else { Assets.OnLoadManifest(manifest); _request.assetBundle.Unload(true); _request.assetBundle = null; } } loadState = LoadState.Loaded; }
public void Unload() { request.Release(); request = null; }
public Widget(string assetPath) { _request = Assets.LoadAssetAsync(assetPath, typeof(GameObject)); state = State.Loading; WidgetManager.Add(this); }
private static void AddAssetRequest(AssetRequest request) { _assets.Add(request.url, request); _assetRequests.Add(request); request.Load(); }
public static void UnloadAsset(AssetRequest asset) { asset.Release(); }
public void Load() { request = Assets.LoadAssetAsync(url, type); }
private static void AddAssetRequest(AssetRequest request) { _assets.Add(request.name, request); _loadingAssets.Add(request); request.Load(); }
public void Load() { request = Assets.LoadAssetAsync(url, typeof(GameObject)); request.completed += OnAssetLoaded; }