Exemple #1
0
 static int UnloadAsset(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         libx.AssetRequest arg0 = (libx.AssetRequest)ToLua.CheckObject <libx.AssetRequest>(L, 1);
         libx.Assets.UnloadAsset(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int Reset(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         libx.AssetRequest obj = (libx.AssetRequest)ToLua.CheckObject <libx.AssetRequest>(L, 1);
         obj.Reset();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int MoveNext(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         libx.AssetRequest obj = (libx.AssetRequest)ToLua.CheckObject <libx.AssetRequest>(L, 1);
         bool o = obj.MoveNext();
         LuaDLL.lua_pushboolean(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemple #4
0
 static int LoadAsset(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         string            arg0 = ToLua.CheckString(L, 1);
         System.Type       arg1 = ToLua.CheckMonoType(L, 2);
         libx.AssetRequest o    = libx.Assets.LoadAsset(arg0, arg1);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
    static int set_assetType(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            libx.AssetRequest obj  = (libx.AssetRequest)o;
            System.Type       arg0 = ToLua.CheckMonoType(L, 2);
            obj.assetType = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index assetType on a nil value"));
        }
    }
    static int get_Current(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            libx.AssetRequest obj = (libx.AssetRequest)o;
            object            ret = obj.Current;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Current on a nil value"));
        }
    }
    static int get_text(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            libx.AssetRequest obj = (libx.AssetRequest)o;
            string            ret = obj.text;
            LuaDLL.lua_pushstring(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index text on a nil value"));
        }
    }
    static int get_progress(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            libx.AssetRequest obj = (libx.AssetRequest)o;
            float             ret = obj.progress;
            LuaDLL.lua_pushnumber(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index progress on a nil value"));
        }
    }
    static int get_isDone(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            libx.AssetRequest obj = (libx.AssetRequest)o;
            bool ret = obj.isDone;
            LuaDLL.lua_pushboolean(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index isDone on a nil value"));
        }
    }
    static int get_completed(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            libx.AssetRequest obj = (libx.AssetRequest)o;
            System.Action <libx.AssetRequest> ret = obj.completed;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index completed on a nil value"));
        }
    }
    static int set_extensionName(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            libx.AssetRequest obj  = (libx.AssetRequest)o;
            string            arg0 = ToLua.CheckString(L, 2);
            obj.extensionName = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index extensionName on a nil value"));
        }
    }
    static int set_completed(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            libx.AssetRequest obj = (libx.AssetRequest)o;
            System.Action <libx.AssetRequest> arg0 = (System.Action <libx.AssetRequest>)ToLua.CheckDelegate <System.Action <libx.AssetRequest> >(L, 2);
            obj.completed = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index completed on a nil value"));
        }
    }
    static int get_assetType(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            libx.AssetRequest obj = (libx.AssetRequest)o;
            System.Type       ret = obj.assetType;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index assetType on a nil value"));
        }
    }
    static int _Createlibx_AssetRequest(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 0)
            {
                libx.AssetRequest obj = new libx.AssetRequest();
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: libx.AssetRequest.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Exemple #15
0
        private void Request_completed(AssetRequest ar)
        {
            _request.completed = null;
            if (_request.assetBundle == null)
            {
                base.error = "assetBundle == null";
            }
            else
            {
                var manifest = _request.assetBundle.LoadAsset <Manifest>(_assetName);
                if (manifest == null)
                {
                    base.error = "manifest == null";
                }
                else
                {
                    Assets.OnLoadManifest(manifest);
                    _request.assetBundle.Unload(true);
                    _request.assetBundle = null;
                }
            }

            loadState = LoadState.Loaded;
        }
Exemple #16
0
 public void Unload()
 {
     request.Release();
     request = null;
 }
Exemple #17
0
 public Widget(string assetPath)
 {
     _request = Assets.LoadAssetAsync(assetPath, typeof(GameObject));
     state    = State.Loading;
     WidgetManager.Add(this);
 }
Exemple #18
0
 private static void AddAssetRequest(AssetRequest request)
 {
     _assets.Add(request.url, request);
     _assetRequests.Add(request);
     request.Load();
 }
Exemple #19
0
 public static void UnloadAsset(AssetRequest asset)
 {
     asset.Release();
 }
Exemple #20
0
 public void Load()
 {
     request = Assets.LoadAssetAsync(url, type);
 }
Exemple #21
0
 private static void AddAssetRequest(AssetRequest request)
 {
     _assets.Add(request.name, request);
     _loadingAssets.Add(request);
     request.Load();
 }
Exemple #22
0
 public void Load()
 {
     request            = Assets.LoadAssetAsync(url, typeof(GameObject));
     request.completed += OnAssetLoaded;
 }