public override void Parse(GameBitBuffer buffer) { serScriptedAchievementEvents = new SerializeData(); serScriptedAchievementEvents.Parse(buffer); //still checking variablearrays this.ScriptedAchievementEvents = new List<ScriptedAchievementEvent>( buffer.ReadInt(0) ); for(int loop12 = 0; loop12 < _ScriptedAchievementEvents.Count; loop12++) { _ScriptedAchievementEvents[loop12] = new ScriptedAchievementEvent(); _ScriptedAchievementEvents[loop12].Parse(buffer); } }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; serScriptedAchievementEvents = new SerializeData(); serScriptedAchievementEvents.FileRead(stream, stream.Position); stream.Position = offset + 8; //still checking variablearrays ScriptedAchievementEvents = new List<ScriptedAchievementEvent>(); for(int i = 0; i < (int)(serScriptedAchievementEvents.Field1 / 260); i++) { stream.Position = serScriptedAchievementEvents.Field0 + 16 + (260*i) ; ScriptedAchievementEvent temp12_ScriptedAchievementEvents; temp12_ScriptedAchievementEvents = new ScriptedAchievementEvent(); temp12_ScriptedAchievementEvents.FileRead(stream, stream.Position); _ScriptedAchievementEvents.Add(temp12_ScriptedAchievementEvents); } }