public override void Parse(GameBitBuffer buffer)
 {
     serScriptedAchievementEvents = new SerializeData();
     serScriptedAchievementEvents.Parse(buffer);
     //still checking variablearrays
     this.ScriptedAchievementEvents = new List<ScriptedAchievementEvent>( buffer.ReadInt(0) );
     for(int loop12 = 0; loop12 < _ScriptedAchievementEvents.Count; loop12++)
     {
         _ScriptedAchievementEvents[loop12] = new ScriptedAchievementEvent();
         _ScriptedAchievementEvents[loop12].Parse(buffer);
     }
 }
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     serScriptedAchievementEvents = new SerializeData();
     serScriptedAchievementEvents.FileRead(stream, stream.Position);
     stream.Position = offset + 8;
     //still checking variablearrays
     ScriptedAchievementEvents = new List<ScriptedAchievementEvent>();
     for(int i = 0; i < (int)(serScriptedAchievementEvents.Field1 / 260); i++)
     {
     stream.Position = serScriptedAchievementEvents.Field0 + 16 + (260*i) ;
         ScriptedAchievementEvent temp12_ScriptedAchievementEvents;
         temp12_ScriptedAchievementEvents = new ScriptedAchievementEvent();
         temp12_ScriptedAchievementEvents.FileRead(stream, stream.Position);
         _ScriptedAchievementEvents.Add(temp12_ScriptedAchievementEvents);
     }
 }