public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     serSceneChunks = new SerializeData();
     serSceneChunks.FileRead(stream, stream.Position);
     stream.Position = offset + 16;
     //still checking variablearrays
     SceneChunks = new List<SceneChunk>();
     for(int i = 0; i < (int)(serSceneChunks.Field1 / 244); i++)
     {
     stream.Position = serSceneChunks.Field0 + 16 + (244*i) ;
         SceneChunk temp12_SceneChunks;
         temp12_SceneChunks = new SceneChunk();
         temp12_SceneChunks.FileRead(stream, stream.Position);
         _SceneChunks.Add(temp12_SceneChunks);
     }
     stream.Position = offset + 8;
     Field2 = stream.ReadValueS32();
 }