public override void Parse(GameBitBuffer buffer) { Field0 = new OctreeCube(); Field0.Parse(buffer); Field1 = new int[8]; for(int i = 0;i < _Field1.Length;i++) _Field1[i] = buffer.ReadInt(32); }
public override void Parse(GameBitBuffer buffer) { Field0 = new OctreeCube(); Field0.Parse(buffer); Field1 = buffer.ReadInt(32); Field2 = buffer.ReadInt(32); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; Field0 = new OctreeCube(); Field0.FileRead(stream, stream.Position); stream.Position = offset + 16; Field1 = new int[8]; for(int loop12=0; loop12 < 8; loop12++ ) { int temp12_Field1; temp12_Field1 = stream.ReadValueS32(); _Field1[loop12] = temp12_Field1; } }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; Field0 = new OctreeCube(); Field0.FileRead(stream, stream.Position); stream.Position = offset + 16; Field1 = stream.ReadValueS32(); stream.Position = offset + 20; Field2 = stream.ReadValueS32(); }