public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new OctreeCube();
     Field0.Parse(buffer);
     Field1 = new int[8];
     for(int i = 0;i < _Field1.Length;i++) _Field1[i] = buffer.ReadInt(32);
 }
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new OctreeCube();
     Field0.Parse(buffer);
     Field1 = buffer.ReadInt(32);
     Field2 = buffer.ReadInt(32);
 }
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     Field0 = new OctreeCube();
     Field0.FileRead(stream, stream.Position);
     stream.Position = offset + 16;
     Field1 = new int[8];
     for(int loop12=0; loop12 < 8; loop12++ )
     {
         int temp12_Field1;
         temp12_Field1 = stream.ReadValueS32();
         _Field1[loop12] = temp12_Field1;
     }
 }
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     Field0 = new OctreeCube();
     Field0.FileRead(stream, stream.Position);
     stream.Position = offset + 16;
     Field1 = stream.ReadValueS32();
     stream.Position = offset + 20;
     Field2 = stream.ReadValueS32();
 }