示例#1
0
        internal static void Unignore(Player player, Command cmd)
        {
            string name = cmd.Next();

            if (name != null)
            {
                PlayerInfo targetInfo;
                if (!PlayerDB.FindPlayerInfo(name, out targetInfo))
                {
                    PlayerInfo[] infos = PlayerDB.FindPlayers(name);
                    if (infos.Length == 1)
                    {
                        targetInfo = infos[0];
                    }
                    else if (infos.Length > 1)
                    {
                        player.ManyMatchesMessage("player", infos);
                        return;
                    }
                    else
                    {
                        player.NoPlayerMessage(name);
                        return;
                    }
                }
                else if (targetInfo == null)
                {
                    player.NoPlayerMessage(name);
                    return;
                }
                if (player.Unignore(targetInfo))
                {
                    player.MessageNow("You are no longer ignoring {0}", targetInfo.GetClassyName());
                }
                else
                {
                    player.MessageNow("You are not currently ignoring {0}", targetInfo.GetClassyName());
                }
            }
            else
            {
                PlayerInfo[] ignoreList = player.GetIgnoreList();
                if (ignoreList.Length > 0)
                {
                    player.MessageNow("Ignored players: {0}", ignoreList.JoinToClassyString());
                }
                else
                {
                    player.MessageNow("You are not currently ignoring anyone.");
                }
                return;
            }
        }
示例#2
0
 internal static void Bring( Player player, Command cmd )
 {
     if( player.Can( Permissions.Bring ) ) {
         string name = cmd.Next();
         Player target = player.world.FindPlayer( name );
         if( target != null ) {
             Position pos = player.pos;
             pos.x += 1;
             pos.y += 1;
             pos.h += 1;
             target.Send( PacketWriter.MakeTeleport( 255, pos ) );
         } else {
             player.NoPlayerMessage( name );
         }
     } else {
         player.NoAccessMessage( Permissions.Bring );
     }
 }
示例#3
0
        internal static void ZoneEdit(Player player, Command cmd)
        {
            bool   changesWereMade = false;
            string zoneName        = cmd.Next();

            if (zoneName == null)
            {
                player.Message("No zone name specified. See &H/help zedit");
                return;
            }

            Zone zone = player.World.Map.FindZone(zoneName);

            if (zone == null)
            {
                player.Message("No zone found with the name \"{0}\". See &H/zones", zoneName);
                return;
            }

            string name;

            while ((name = cmd.Next()) != null)
            {
                if (name.Length < 2)
                {
                    continue;
                }

                if (name.StartsWith("+"))
                {
                    PlayerInfo info;
                    if (!PlayerDB.FindPlayerInfo(name.Substring(1), out info))
                    {
                        player.Message("More than one player found matching \"{0}\"", name.Substring(1));
                        return;
                    }

                    if (info == null)
                    {
                        player.NoPlayerMessage(name.Substring(1));
                        return;
                    }

                    // prevent players from whitelisting themselves to bypass protection
                    if (!player.Info.Rank.AllowSecurityCircumvention && player.Info == info)
                    {
                        if (!zone.Controller.Check(info))
                        {
                            player.Message("You must be {0}+&S to add yourself to this zone's whitelist.",
                                           zone.Controller.MinRank.GetClassyName());
                            continue;
                        }
                    }

                    switch (zone.Controller.Include(info))
                    {
                    case PermissionOverride.Deny:
                        player.Message("{0}&S is no longer excluded from zone {1}",
                                       info.GetClassyName(), zone.GetClassyName());
                        changesWereMade = true;
                        break;

                    case PermissionOverride.None:
                        player.Message("{0}&S is now included in zone {1}",
                                       info.GetClassyName(), zone.GetClassyName());
                        changesWereMade = true;
                        break;

                    case PermissionOverride.Allow:
                        player.Message("{0}&S is already included in zone {1}",
                                       info.GetClassyName(), zone.GetClassyName());
                        break;
                    }
                }
                else if (name.StartsWith("-"))
                {
                    PlayerInfo info;
                    if (!PlayerDB.FindPlayerInfo(name.Substring(1), out info))
                    {
                        player.Message("More than one player found matching \"{0}\"", name.Substring(1));
                        return;
                    }

                    if (info == null)
                    {
                        player.NoPlayerMessage(name.Substring(1));
                        return;
                    }

                    switch (zone.Controller.Exclude(info))
                    {
                    case PermissionOverride.Deny:
                        player.Message("{0}&S is already excluded from zone {1}",
                                       info.GetClassyName(), zone.GetClassyName());
                        break;

                    case PermissionOverride.None:
                        player.Message("{0}&S is now excluded from zone {1}",
                                       info.GetClassyName(), zone.GetClassyName());
                        changesWereMade = true;
                        break;

                    case PermissionOverride.Allow:
                        player.Message("{0}&S is no longer included in zone {1}",
                                       info.GetClassyName(), zone.GetClassyName());
                        changesWereMade = true;
                        break;
                    }
                }
                else
                {
                    Rank minRank = RankManager.ParseRank(name);

                    if (minRank != null)
                    {
                        // prevent players from lowering rank so bypass protection
                        if (!player.Info.Rank.AllowSecurityCircumvention &&
                            zone.Controller.MinRank > player.Info.Rank && minRank <= player.Info.Rank)
                        {
                            player.Message("You are not allowed to lower the zone's rank.");
                            continue;
                        }

                        if (zone.Controller.MinRank != minRank)
                        {
                            zone.Controller.MinRank = minRank;
                            player.Message("Permission for zone \"{0}\" changed to {1}+",
                                           zone.Name,
                                           minRank.GetClassyName());
                            changesWereMade = true;
                        }
                    }
                    else
                    {
                        player.NoRankMessage(name);
                    }
                }

                if (changesWereMade)
                {
                    zone.Edit(player.Info);
                    player.World.Map.ChangedSinceSave = true;
                }
                else
                {
                    player.Message("No changes were made to the zone.");
                }
            }
        }
示例#4
0
        internal static void ZoneAdd(Player player, Command cmd)
        {
            string zoneName = cmd.Next();

            if (zoneName == null)
            {
                cdZoneAdd.PrintUsage(player);
                return;
            }

            Zone zone = new Zone();

            if (zoneName.StartsWith("+"))
            {
                PlayerInfo info;
                if (!PlayerDB.FindPlayerInfo(zoneName.Substring(1), out info))
                {
                    player.Message("More than one player found matching \"{0}\"", zoneName.Substring(1));
                    return;
                }
                if (info == null)
                {
                    player.NoPlayerMessage(zoneName.Substring(1));
                    return;
                }

                zone.Name = info.Name;
                zone.Controller.MinRank = info.Rank.NextRankUp ?? info.Rank;
                zone.Controller.Include(info);
                player.Message("Zone: Creating a {0}+&S zone for player {1}&S. Place a block or type /mark to use your location.",
                               zone.Controller.MinRank.GetClassyName(), info.GetClassyName());
                player.SetCallback(2, ZoneAddCallback, zone, cdZoneAdd.Permissions);
            }
            else
            {
                if (!World.IsValidName(zoneName))
                {
                    player.Message("\"{0}\" is not a valid zone name", zoneName);
                    return;
                }

                if (player.World.Map.FindZone(zoneName) != null)
                {
                    player.Message("A zone with this name already exists. Use &H/zedit&S to edit.");
                    return;
                }

                zone.Name = zoneName;

                string rankName = cmd.Next();
                if (rankName == null)
                {
                    player.Message("No rank was specified. See &H/help zone");
                    return;
                }
                Rank minRank = RankManager.ParseRank(rankName);

                if (minRank != null)
                {
                    string name;
                    while ((name = cmd.Next()) != null)
                    {
                        if (name.Length == 0)
                        {
                            continue;
                        }

                        PlayerInfo info;
                        if (!PlayerDB.FindPlayerInfo(name.Substring(1), out info))
                        {
                            player.Message("More than one player found matching \"{0}\"", name.Substring(1));
                            return;
                        }
                        if (info == null)
                        {
                            player.NoPlayerMessage(name.Substring(1));
                            return;
                        }

                        if (name.StartsWith("+"))
                        {
                            zone.Controller.Include(info);
                        }
                        else if (name.StartsWith("-"))
                        {
                            zone.Controller.Exclude(info);
                        }
                    }

                    zone.Controller.MinRank = minRank;
                    player.SetCallback(2, ZoneAddCallback, zone, cdZoneAdd.Permissions);
                    player.Message("Zone: Place a block or type /mark to use your location.");
                }
                else
                {
                    player.NoRankMessage(rankName);
                }
            }
        }
示例#5
0
        internal static void ZoneEdit( Player player, Command cmd ) {
            bool changesWereMade = false;
            string zoneName = cmd.Next();
            if( zoneName == null ) {
                player.Message( "No zone name specified. See &H/help zedit" );
                return;
            }

            Zone zone = player.World.Map.FindZone( zoneName );
            if( zone == null ) {
                player.Message( "No zone found with the name \"{0}\". See &H/zones", zoneName );
                return;
            }

            string name;
            while( (name = cmd.Next()) != null ) {
                if( name.Length < 2 ) continue;

                if( name.StartsWith( "+" ) ) {
                    PlayerInfo info;
                    if( !PlayerDB.FindPlayerInfo( name.Substring( 1 ), out info ) ) {
                        player.Message( "More than one player found matching \"{0}\"", name.Substring( 1 ) );
                        return;
                    }

                    if( info == null ) {
                        player.NoPlayerMessage( name.Substring( 1 ) );
                        return;
                    }

                    // prevent players from whitelisting themselves to bypass protection
                    if( !player.Info.Rank.AllowSecurityCircumvention && player.Info == info ) {
                        if( !zone.Controller.Check( info ) ) {
                            player.Message( "You must be {0}+&S to add yourself to this zone's whitelist.",
                                            zone.Controller.MinRank.GetClassyName() );
                            continue;
                        }
                    }

                    switch( zone.Controller.Include( info ) ) {
                        case PermissionOverride.Deny:
                            player.Message( "{0}&S is no longer excluded from zone {1}",
                                            info.GetClassyName(), zone.GetClassyName() );
                            changesWereMade = true;
                            break;
                        case PermissionOverride.None:
                            player.Message( "{0}&S is now included in zone {1}",
                                            info.GetClassyName(), zone.GetClassyName() );
                            changesWereMade = true;
                            break;
                        case PermissionOverride.Allow:
                            player.Message( "{0}&S is already included in zone {1}",
                                            info.GetClassyName(), zone.GetClassyName() );
                            break;
                    }

                } else if( name.StartsWith( "-" ) ) {
                    PlayerInfo info;
                    if( !PlayerDB.FindPlayerInfo( name.Substring( 1 ), out info ) ) {
                        player.Message( "More than one player found matching \"{0}\"", name.Substring( 1 ) );
                        return;
                    }

                    if( info == null ) {
                        player.NoPlayerMessage( name.Substring( 1 ) );
                        return;
                    }

                    switch( zone.Controller.Exclude( info ) ) {
                        case PermissionOverride.Deny:
                            player.Message( "{0}&S is already excluded from zone {1}",
                                            info.GetClassyName(), zone.GetClassyName() );
                            break;
                        case PermissionOverride.None:
                            player.Message( "{0}&S is now excluded from zone {1}",
                                            info.GetClassyName(), zone.GetClassyName() );
                            changesWereMade = true;
                            break;
                        case PermissionOverride.Allow:
                            player.Message( "{0}&S is no longer included in zone {1}",
                                            info.GetClassyName(), zone.GetClassyName() );
                            changesWereMade = true;
                            break;
                    }

                } else {
                    Rank minRank = RankManager.ParseRank( name );

                    if( minRank != null ) {
                        // prevent players from lowering rank so bypass protection
                        if( !player.Info.Rank.AllowSecurityCircumvention &&
                            zone.Controller.MinRank > player.Info.Rank && minRank <= player.Info.Rank ) {
                            player.Message( "You are not allowed to lower the zone's rank." );
                            continue;
                        }

                        if( zone.Controller.MinRank != minRank ) {
                            zone.Controller.MinRank = minRank;
                            player.Message( "Permission for zone \"{0}\" changed to {1}+",
                                            zone.Name,
                                            minRank.GetClassyName() );
                            changesWereMade = true;
                        }
                    } else {
                        player.NoRankMessage( name );
                    }
                }

                if( changesWereMade ) {
                    zone.Edit( player.Info );
                    player.World.Map.ChangedSinceSave = true;
                } else {
                    player.Message( "No changes were made to the zone." );
                }
            }
        }
示例#6
0
        internal static void BanInfo(Player player, Command cmd)
        {
            string    name = cmd.Next();
            IPAddress address;

            if (name == null)
            {
                name = player.Name;
            }
            else if (!player.Can(Permission.ViewOthersInfo))
            {
                player.NoAccessMessage(Permission.ViewOthersInfo);
                return;
            }

            if (Server.IsIP(name) && IPAddress.TryParse(name, out address))
            {
                IPBanInfo info = IPBanList.Get(address);
                if (info != null)
                {
                    player.Message("{0} was banned by {1} on {2:dd MMM yyyy}.",
                                   info.Address,
                                   info.BannedBy,
                                   info.BanDate);
                    if (!String.IsNullOrEmpty(info.PlayerName))
                    {
                        player.Message("  IP ban was banned by association with {0}",
                                       info.PlayerName);
                    }
                    if (info.Attempts > 0)
                    {
                        player.Message("  There have been {0} attempts to log in, most recently", info.Attempts);
                        player.Message("  on {0:dd MMM yyyy} by {1}.",
                                       info.LastAttemptDate,
                                       info.LastAttemptName);
                    }
                    if (info.BanReason.Length > 0)
                    {
                        player.Message("  Ban reason: {0}", info.BanReason);
                    }
                }
                else
                {
                    player.Message("{0} is currently NOT banned.", address);
                }
            }
            else
            {
                PlayerInfo info;
                if (!PlayerDB.FindPlayerInfo(name, out info))
                {
                    player.Message("More than one player found matching \"{0}\"", name);
                }
                else if (info != null)
                {
                    if (info.Banned)
                    {
                        player.Message("Player {0}&S is &WBANNED", info.GetClassyName());
                    }
                    else
                    {
                        player.Message("Player {0}&S is NOT banned.", info.GetClassyName());
                    }
                    if (!String.IsNullOrEmpty(info.BannedBy))
                    {
                        player.Message("  Last ban by {0} on {1:dd MMM yyyy} ({2} ago).",
                                       info.BannedBy,
                                       info.BanDate,
                                       info.TimeSinceBan.ToMiniString());
                        if (info.BanReason.Length > 0)
                        {
                            player.Message("  Last ban reason: {0}", info.BanReason);
                        }
                    }
                    if (!String.IsNullOrEmpty(info.UnbannedBy))
                    {
                        player.Message("  Unbanned by {0} on {1:dd MMM yyyy} ({2} ago).",
                                       info.UnbannedBy,
                                       info.UnbanDate,
                                       info.TimeSinceUnban.ToMiniString());
                        if (info.UnbanReason.Length > 0)
                        {
                            player.Message("  Last unban reason: {0}", info.UnbanReason);
                        }
                    }
                    if (info.BanDate != DateTime.MinValue)
                    {
                        TimeSpan banDuration;
                        if (info.Banned)
                        {
                            banDuration = info.TimeSinceBan;
                        }
                        else
                        {
                            banDuration = info.UnbanDate.Subtract(info.BanDate);
                        }
                        player.Message("  Last ban duration: {0} days and {1:F1} hours.",
                                       (int)banDuration.TotalDays,
                                       banDuration.TotalHours);
                    }
                }
                else
                {
                    player.NoPlayerMessage(name);
                }
            }
        }
示例#7
0
 internal static void Unfreeze( Player player, Command cmd )
 {
     if( player.Can( Permissions.Freeze ) ) {
         string name = cmd.Next();
         Player target = Server.FindPlayer( name );
         if( target != null ) {
             if( target.isFrozen ) {
                 Server.SendToAll( Color.Sys + target.nick + " is no longer frozen." );
                 target.isFrozen = false;
             } else {
                 player.Message( target.GetLogName() + " is currently not frozen." );
             }
         } else {
             player.NoPlayerMessage( name );
         }
     } else {
         player.NoAccessMessage( Permissions.Freeze );
     }
 }
示例#8
0
 internal static void TP( Player player, Command cmd )
 {
     if( player.Can( Permissions.Teleport ) ) {
         string name = cmd.Next();
         if( name == null ) {
             player.Send( PacketWriter.MakeTeleport( 255, player.world.map.spawn ) );
         } else {
             Player target = player.world.FindPlayer( name );
             if( target != null ) {
                 Position pos = target.pos;
                 pos.x += 1;
                 pos.y += 1;
                 pos.h += 1;
                 player.Send( PacketWriter.MakeTeleport( 255, pos ) );
             } else if( cmd.Next() == null ) {
                 player.NoPlayerMessage( name );
             } else {
                 cmd.Rewind();
                 int x, y, h;
                 if( cmd.NextInt( out x ) && cmd.NextInt( out y ) && cmd.NextInt( out h ) ) {
                     if( x < 0 || x > player.world.map.widthX ||
                          y < 0 || y > player.world.map.widthY ||
                          y < 0 || y > player.world.map.height ) {
                         player.Message( "Specified coordinates are outside the map!" );
                     } else {
                         player.pos.Set( x * 32 + 16, y * 32 + 16, h * 32 + 16, player.pos.r, player.pos.l );
                         player.Send( PacketWriter.MakeTeleport( 255, player.pos ) );
                     }
                 } else {
                     player.Message( "See " + Color.Help + "/help tp" + Color.Sys + " for information on using /tp" );
                 }
             }
         }
     } else {
         player.NoAccessMessage( Permissions.Teleport );
     }
 }
示例#9
0
        internal static void Where( Player player, Command cmd )
        {
            int offset;
            string name = cmd.Next();

            Player target = player;

            if( name != null ) {
                target = Server.FindPlayer( name );
                if( target != null ) {
                    player.Message( "Coordinates of player \"" + target.nick + "\" (on \"" + target.world.name + "\"):" );
                } else {
                    player.NoPlayerMessage( name );
                    return;
                }
            }

            offset = (int)(target.pos.r / 255f * 64f) + 32;

            player.Message( Color.Silver, String.Format( "({0},{1},{2}) - {3}[{4}{5}{6}{3}{7}]",
                            target.pos.x / 32,
                            target.pos.y / 32,
                            target.pos.h / 32,
                            Color.White,
                            compass.Substring( offset - 12, 11 ),
                            Color.Red,
                            compass.Substring( offset - 1, 3 ),
                            compass.Substring( offset + 2, 11 ) ) );
        }
示例#10
0
        // Player information display.
        //     When used without arguments, shows players's own stats.
        //     An optional argument allows to look at other people's stats.
        internal static void Info( Player player, Command cmd )
        {
            string name = cmd.Next();
            if( name == null ) {
                name = player.name;
            } else if( !player.Can( Permissions.ViewOthersInfo ) ) {
                player.NoAccessMessage( Permissions.ViewOthersInfo );
                return;
            }

            Player target = Server.FindPlayerByNick( name );
            if( target != null && target.nick != target.name ) {
                player.Message( Color.Red, "Warning: Player named " + target.name + " is using a nickname \"" + target.nick + "\"" );
                player.Message( Color.Red, "The information below is for the REAL " + name );
            }

            PlayerInfo info;
            if( !PlayerDB.FindPlayerInfo( name, out info ) ) {
                player.ManyPlayersMessage( name );
            } else if( info != null ) {

                if( DateTime.Now.Subtract( info.lastLoginDate ).TotalDays < 1 ) {
                    player.Message( String.Format( "About {0}: Last login {1:F1} hours ago from {2}",
                                                        info.name,
                                                        DateTime.Now.Subtract( info.lastLoginDate ).TotalHours,
                                                        info.lastIP ) );
                } else {
                    player.Message( String.Format( "About {0}: Last login {1:F1} days ago from {2}",
                                                        info.name,
                                                        DateTime.Now.Subtract( info.lastLoginDate ).TotalDays,
                                                        info.lastIP ) );
                }
                player.Message( String.Format( "  Logged in {0} time(s) since {1:dd MMM yyyy}.",
                                                    info.timesVisited,
                                                    info.firstLoginDate ) );

                player.Message( String.Format( "  Built {0} and deleted {1} blocks, and wrote {2} messages.",
                                                    info.blocksBuilt,
                                                    info.blocksDeleted,
                                                    info.linesWritten ) );

                if( player.info.classChangedBy != "-" ) {
                    player.Message( String.Format( "  Promoted to {0} by {1} on {2:dd MMM yyyy}.",
                                                        info.playerClass.name,
                                                        info.classChangedBy,
                                                        info.classChangeDate ) );
                } else {
                    player.Message( String.Format( "  Class is {0} (default).",
                                                        info.playerClass.name ) );
                }

                TimeSpan totalTime = info.totalTimeOnServer;
                if( Server.FindPlayerExact( player.name ) != null ) {
                    totalTime = totalTime.Add( DateTime.Now.Subtract( info.lastLoginDate ) );
                }
                player.Message( String.Format( "  Spent a total of {0:F1} hours ({1:F1} minutes) here.",
                                                    totalTime.TotalHours,
                                                    totalTime.TotalMinutes ) );
            } else {
                player.NoPlayerMessage( name );
            }
        }
示例#11
0
 // Shows ban information.
 //     When used without arguments, shows players's own ban stats.
 //     An optional argument allows to look at other people's ban stats.
 internal static void BanInfo( Player player, Command cmd )
 {
     string name = cmd.Next();
     IPAddress address;
     if( name == null ) {
         name = player.name;
     } else if( !player.Can( Permissions.ViewOthersInfo ) ) {
         player.NoAccessMessage( Permissions.ViewOthersInfo );
     } else if( IPAddress.TryParse( name, out address ) ) {
         IPBanInfo info = IPBanList.Get( address );
         if( info != null ) {
             player.Message( String.Format( "{0} was banned by {1} on {2:dd MMM yyyy}.",
                                                 info.address,
                                                 info.bannedBy,
                                                 info.banDate ) );
             if( info.playerName != null ) {
                 player.Message( "  IP ban was banned by association with " + info.playerName );
             }
             if( info.attempts > 0 ) {
                 player.Message( "  There have been " + info.attempts + " attempts to log in, most recently" );
                 player.Message( String.Format( "  on {0:dd MMM yyyy} by {1}.",
                                                     info.lastAttemptDate,
                                                     info.lastAttemptName ) );
             }
             if( info.banReason != "" ) {
                 player.Message( "  Memo: " + info.banReason );
             }
         } else {
             player.Message( address.ToString() + " is currently NOT banned." );
         }
     } else {
         PlayerInfo info;
         if( !PlayerDB.FindPlayerInfo( name, out info ) ) {
             player.ManyPlayersMessage( name );
         } else if( info != null ) {
             if( info.banned ) {
                 player.Message( "Player " + info.name + " is currently " + Color.Red + "banned." );
             } else {
                 player.Message( "Player " + info.name + " is currently NOT banned." );
             }
             if( info.bannedBy != "-" ) {
                 player.Message( String.Format( "  Last banned by {0} on {1:dd MMM yyyy}.",
                                                     info.bannedBy,
                                                     info.banDate ) );
                 if( info.banReason != "" ) {
                     player.Message( "  Ban memo: " + info.banReason );
                 }
             }
             if( info.unbannedBy != "-" ) {
                 player.Message( String.Format( "  Unbanned by {0} on {1:dd MMM yyyy}.",
                                                     info.unbannedBy,
                                                     info.unbanDate ) );
                 if( info.unbanReason != "" ) {
                     player.Message( "  Unban memo: " + info.unbanReason );
                 }
             }
             if( info.banDate != DateTime.MinValue ) {
                 TimeSpan banDuration;
                 if( info.banned ) {
                     banDuration = DateTime.Now.Subtract( info.banDate );
                 } else {
                     banDuration = info.unbanDate.Subtract( info.banDate );
                 }
                 player.Message( String.Format( "  Last ban duration: {0} days and {1:F1} hours.",
                                                     (int)banDuration.TotalDays,
                                                     banDuration.TotalHours ) );
             }
         } else {
             player.NoPlayerMessage( name );
         }
     }
 }
示例#12
0
文件: Server.cs 项目: fragmer/fCraft
        /// <summary>Find player by name using autocompletion (returns only whose whom player can see)
        /// Returns null and prints message if none or multiple players matched.</summary>
        /// <param name="player">Player who initiated the search. This is where messages are sent.</param>
        /// <param name="name">Full or partial name of the search target.</param>
        /// <param name="includeHidden">Whether to include hidden players in the search.</param>
        /// <returns>Player object, or null if no player was found.</returns>
        public static Player FindPlayerOrPrintMatches( Player player, string name, bool includeHidden ) {
            if( player == null ) throw new ArgumentNullException( "player" );
            if( name == null ) throw new ArgumentNullException( "name" );
            Player[] matches;
            if( includeHidden ) {
                matches = FindPlayers( name );
            } else {
                matches = FindPlayers( player, name );
            }

            if( matches.Length == 0 ) {
                player.NoPlayerMessage( name );
                return null;

            } else if( matches.Length > 1 ) {
                player.ManyMatchesMessage( "player", matches );
                return null;

            } else {
                return matches[0];
            }
        }
示例#13
0
        internal static void Info( Player player, Command cmd ) {
            string name = cmd.Next();
            if( name == null ) {
                name = player.Name;
            } else if( !player.Can( Permission.ViewOthersInfo ) ) {
                player.NoAccessMessage( Permission.ViewOthersInfo );
                return;
            }

            IPAddress ip;
            PlayerInfo[] infos;
            if( Server.IsIP( name ) && IPAddress.TryParse( name, out ip ) ) {
                // find players by IP
                infos = PlayerDB.FindPlayers( ip, PlayerDB.NumberOfMatchesToPrint );

            } else if( name.Contains( "*" ) || name.Contains( "." ) ) {
                // find players by regex/wildcard
                string regexString = "^" + RegexNonNameChars.Replace( name, "" ).Replace( "*", ".*" ) + "$";
                Regex regex = new Regex( regexString, RegexOptions.IgnoreCase | RegexOptions.Compiled );
                infos = PlayerDB.FindPlayers( regex, PlayerDB.NumberOfMatchesToPrint );

            } else {
                // find players by partial matching
                PlayerInfo tempInfo;
                if( !PlayerDB.FindPlayerInfo( name, out tempInfo ) ) {
                    infos = PlayerDB.FindPlayers( name, PlayerDB.NumberOfMatchesToPrint );
                } else if( tempInfo == null ) {
                    player.NoPlayerMessage( name );
                    return;
                } else {
                    infos = new[] { tempInfo };
                }
            }

            if( infos.Length == 1 ) {
                PrintPlayerInfo( player, infos[0] );
            } else if( infos.Length > 1 ) {
                player.ManyMatchesMessage( "player", infos );
                if( infos.Length == PlayerDB.NumberOfMatchesToPrint ) {
                    player.Message( "NOTE: Only first {0} matches are shown.", PlayerDB.NumberOfMatchesToPrint );
                }
            } else {
                player.NoPlayerMessage( name );
            }
        }
示例#14
0
        internal static void BanInfo( Player player, Command cmd ) {
            string name = cmd.Next();
            IPAddress address;
            if( name == null ) {
                name = player.Name;
            } else if( !player.Can( Permission.ViewOthersInfo ) ) {
                player.NoAccessMessage( Permission.ViewOthersInfo );
                return;
            }

            if( Server.IsIP( name ) && IPAddress.TryParse( name, out address ) ) {
                IPBanInfo info = IPBanList.Get( address );
                if( info != null ) {
                    player.Message( "{0} was banned by {1} on {2:dd MMM yyyy}.",
                                    info.Address,
                                    info.BannedBy,
                                    info.BanDate );
                    if( !String.IsNullOrEmpty( info.PlayerName ) ) {
                        player.Message( "  IP ban was banned by association with {0}",
                                        info.PlayerName );
                    }
                    if( info.Attempts > 0 ) {
                        player.Message( "  There have been {0} attempts to log in, most recently", info.Attempts );
                        player.Message( "  on {0:dd MMM yyyy} by {1}.",
                                        info.LastAttemptDate,
                                        info.LastAttemptName );
                    }
                    if( info.BanReason.Length > 0 ) {
                        player.Message( "  Ban reason: {0}", info.BanReason );
                    }
                } else {
                    player.Message( "{0} is currently NOT banned.", address );
                }

            } else {
                PlayerInfo info;
                if( !PlayerDB.FindPlayerInfo( name, out info ) ) {
                    player.Message( "More than one player found matching \"{0}\"", name );
                } else if( info != null ) {
                    if( info.Banned ) {
                        player.Message( "Player {0}&S is &WBANNED", info.GetClassyName() );
                    } else {
                        player.Message( "Player {0}&S is NOT banned.", info.GetClassyName() );
                    }
                    if( !String.IsNullOrEmpty( info.BannedBy ) ) {
                        player.Message( "  Last ban by {0} on {1:dd MMM yyyy} ({2} ago).",
                                        info.BannedBy,
                                        info.BanDate,
                                        info.TimeSinceBan.ToMiniString() );
                        if( info.BanReason.Length > 0 ) {
                            player.Message( "  Last ban reason: {0}", info.BanReason );
                        }
                    }
                    if( !String.IsNullOrEmpty( info.UnbannedBy ) ) {
                        player.Message( "  Unbanned by {0} on {1:dd MMM yyyy} ({2} ago).",
                                        info.UnbannedBy,
                                        info.UnbanDate,
                                        info.TimeSinceUnban.ToMiniString() );
                        if( info.UnbanReason.Length > 0 ) {
                            player.Message( "  Last unban reason: {0}", info.UnbanReason );
                        }
                    }
                    if( info.BanDate != DateTime.MinValue ) {
                        TimeSpan banDuration;
                        if( info.Banned ) {
                            banDuration = info.TimeSinceBan;
                        } else {
                            banDuration = info.UnbanDate.Subtract( info.BanDate );
                        }
                        player.Message( "  Last ban duration: {0} days and {1:F1} hours.",
                                        (int)banDuration.TotalDays,
                                        banDuration.TotalHours );
                    }
                } else {
                    player.NoPlayerMessage( name );
                }
            }
        }
示例#15
0
        internal static void Info(Player player, Command cmd)
        {
            string name = cmd.Next();

            if (name == null)
            {
                name = player.Name;
            }
            else if (!player.Can(Permission.ViewOthersInfo))
            {
                player.NoAccessMessage(Permission.ViewOthersInfo);
                return;
            }

            IPAddress ip;

            PlayerInfo[] infos;
            if (Server.IsIP(name) && IPAddress.TryParse(name, out ip))
            {
                // find players by IP
                infos = PlayerDB.FindPlayers(ip, PlayerDB.NumberOfMatchesToPrint);
            }
            else if (name.Contains("*") || name.Contains("."))
            {
                // find players by regex/wildcard
                string regexString = "^" + RegexNonNameChars.Replace(name, "").Replace("*", ".*") + "$";
                Regex  regex       = new Regex(regexString, RegexOptions.IgnoreCase | RegexOptions.Compiled);
                infos = PlayerDB.FindPlayers(regex, PlayerDB.NumberOfMatchesToPrint);
            }
            else
            {
                // find players by partial matching
                PlayerInfo tempInfo;
                if (!PlayerDB.FindPlayerInfo(name, out tempInfo))
                {
                    infos = PlayerDB.FindPlayers(name, PlayerDB.NumberOfMatchesToPrint);
                }
                else if (tempInfo == null)
                {
                    player.NoPlayerMessage(name);
                    return;
                }
                else
                {
                    infos = new[] { tempInfo };
                }
            }

            if (infos.Length == 1)
            {
                PrintPlayerInfo(player, infos[0]);
            }
            else if (infos.Length > 1)
            {
                player.ManyMatchesMessage("player", infos);
                if (infos.Length == PlayerDB.NumberOfMatchesToPrint)
                {
                    player.Message("NOTE: Only first {0} matches are shown.", PlayerDB.NumberOfMatchesToPrint);
                }
            }
            else
            {
                player.NoPlayerMessage(name);
            }
        }
示例#16
0
        internal static void DoBan( Player player, Command cmd, bool banIP, bool banAll, bool unban )
        {
            if( !player.Can( Permissions.Ban ) ) {
                player.NoAccessMessage( Permissions.Ban );
                return;
            } else if( banIP && !player.Can( Permissions.BanIP ) ) {
                player.NoAccessMessage( Permissions.BanIP );
                return;
            } else if( banAll && !player.Can( Permissions.BanAll ) ) {
                player.NoAccessMessage( Permissions.BanAll );
                return;
            }

            string arg = cmd.Next();
            string reason = cmd.NextAll();
            IPAddress address;
            Player offender = Server.FindPlayer( arg );
            PlayerInfo info = PlayerDB.FindPlayerInfoExact( arg );

            // ban by IP address
            if( banIP && IPAddress.TryParse( arg, out address ) ) {
                DoIPBan( player, address, reason, null, banAll, unban );

                // ban online players
            } else if( !unban && offender != null ) {

                // check permissions
                if( !player.info.playerClass.CanBan( offender.info.playerClass ) ) {
                    player.Message( "You can only ban players ranked " + player.info.playerClass.maxBan.color + player.info.playerClass.maxBan.name + Color.Sys + " or lower." );
                    player.Message( offender.GetLogName() + " is ranked " + offender.info.playerClass.name + "." );
                } else {
                    address = offender.info.lastIP;
                    if( banIP ) DoIPBan( player, address, reason, offender.name, banAll, unban );
                    if( offender.info.ProcessBan( player.name, reason ) ) {
                        Logger.Log( "{0} was banned by {1}.", LogType.UserActivity, offender.info.name, player.GetLogName() );
                        Server.SendToAll( Color.Red + offender.name + " was banned by " + player.nick, offender );
                        offender.session.Kick( "You were just banned by " + player.GetLogName() );
                    } else {
                        player.Message( offender.name + " is already banned." );
                    }
                }

                // ban offline players
            } else if( info != null ) {
                if( !player.info.playerClass.CanBan( info.playerClass ) ) {
                    PlayerClass maxRank = player.info.playerClass.maxBan;
                    if( maxRank == null ) {
                        player.Message( "You can only ban players ranked " + player.info.playerClass.color + player.info.playerClass.name + Color.Sys + " or lower." );
                    } else {
                        player.Message( "You can only ban players ranked " + maxRank.color + maxRank.name + Color.Sys + " or lower." );
                    }
                    player.Message( info.name + " is ranked " + info.playerClass.name + "." );
                } else {
                    address = info.lastIP;
                    if( banIP ) DoIPBan( player, address, reason, info.name, banAll, unban );
                    if( unban ) {
                        if( info.ProcessUnBan( player.name, reason ) ) {
                            Logger.Log( "{0} (offline) was unbanned by {1}", LogType.UserActivity, info.name, player.GetLogName() );
                            Server.SendToAll( Color.Red + info.name + " (offline) was unbanned by " + player.nick );
                        } else {
                            player.Message( info.name + " (offline) is not currenty banned." );
                        }
                    } else {
                        if( info.ProcessBan( player.name, reason ) ) {
                            Logger.Log( "{0} (offline) was banned by {1}.", LogType.UserActivity, info.name, player.GetLogName() );
                            Server.SendToAll( Color.Red + info.name + " (offline) was banned by " + player.nick );
                        } else {
                            player.Message( info.name + " (offline) is already banned." );
                        }
                    }
                }
            } else {
                player.NoPlayerMessage( arg );
                player.Message( "Use the FULL player name for ban/unban commands." );
            }
        }
示例#17
0
 internal static void Freeze( Player player, Command cmd )
 {
     if( player.Can( Permissions.Freeze ) ) {
         string name = cmd.Next();
         Player target = Server.FindPlayer( name );
         if( target != null ) {
             if( !target.isFrozen ) {
                 Server.SendToAll( Color.Sys + target.nick + " has been frozen by " + player.nick );
                 target.isFrozen = true;
             } else {
                 player.Message( target.GetLogName() + " is already frozen." );
             }
         } else {
             player.NoPlayerMessage( name );
         }
     } else {
         player.NoAccessMessage( Permissions.Freeze );
     }
 }
示例#18
0
        internal static void Whois( Player player, Command cmd )
        {
            string name = cmd.Next();
            if( name == null ) {
                player.Message( "Usage: " + Color.Help + "/whois PlayerNickname" );
                return;
            }

            Player target = Server.FindPlayerByNick( name );
            if( target != null ) {
                if( target.nick != target.name ) {
                    player.Message( "Player named " + target.name + " is using a nickname \"" + target.nick + "\"" );
                } else {
                    player.Message( "Player named " + target.name + " is not using any nickname." );
                }
            } else {
                player.NoPlayerMessage( name );
            }
        }
示例#19
0
        // Kick a player. One argument (mandatory) - player name (can be partial).
        internal static void Kick( Player player, Command cmd )
        {
            if( !player.Can( Permissions.Kick ) ) {
                player.NoAccessMessage( Permissions.Kick );
                return;
            }

            string name = cmd.Next();
            if( name != null ) {
                string msg = cmd.NextAll();
                Player offender = Server.FindPlayer( name );
                if( offender != null ) {
                    if( !player.info.playerClass.CanKick( offender.info.playerClass ) ) {
                        player.Message( "You can only kick players ranked " + player.info.playerClass.maxKick.color + player.info.playerClass.maxKick.name + Color.Sys + " or lower." );
                        player.Message( offender.GetLogName() + " is ranked " + offender.info.playerClass.name + "." );
                    } else {
                        Server.SendToAll( Color.Red + offender.nick + " was kicked by " + player.nick );
                        if( msg != null && msg != "" ) {
                            Logger.Log( "{0} was kicked by {1}. Memo: {2}", LogType.UserActivity, offender.GetLogName(), player.GetLogName(), msg );
                            offender.session.Kick( "Kicked by " + player.GetLogName() + ": " + msg );
                        } else {
                            Logger.Log( "{0} was kicked by {1}", LogType.UserActivity, offender.GetLogName(), player.GetLogName() );
                            offender.session.Kick( "You have been kicked by " + player.GetLogName() );
                        }
                    }
                } else {
                    player.NoPlayerMessage( name );
                }
            } else {
                player.Message( "Usage: " + Color.Help + "/kick PlayerName [Message]" +
                                   Color.Sys + " or " + Color.Help + "/k PlayerName [Message]" );
            }
        }
示例#20
0
 internal static void Unignore( Player player, Command cmd ) {
     string name = cmd.Next();
     if( name != null ) {
         PlayerInfo targetInfo;
         if( !PlayerDB.FindPlayerInfo( name, out targetInfo ) ) {
             PlayerInfo[] infos = PlayerDB.FindPlayers( name );
             if( infos.Length == 1 ) {
                 targetInfo = infos[0];
             } else if( infos.Length > 1 ) {
                 player.ManyMatchesMessage( "player", infos );
                 return;
             } else {
                 player.NoPlayerMessage( name );
                 return;
             }
         } else if( targetInfo == null ) {
             player.NoPlayerMessage( name );
             return;
         }
         if( player.Unignore( targetInfo ) ) {
             player.MessageNow( "You are no longer ignoring {0}", targetInfo.GetClassyName() );
         } else {
             player.MessageNow( "You are not currently ignoring {0}", targetInfo.GetClassyName() );
         }
     } else {
         PlayerInfo[] ignoreList = player.GetIgnoreList();
         if( ignoreList.Length > 0 ) {
             player.MessageNow( "Ignored players: {0}", ignoreList.JoinToClassyString() );
         } else {
             player.MessageNow( "You are not currently ignoring anyone." );
         }
         return;
     }
 }
示例#21
0
        // Change player class
        internal static void ChangeClass( Player player, Command cmd )
        {
            string name = cmd.Next();
            string newClassName = cmd.Next();
            if( name == null || newClassName == null ) {
                player.Message( "Usage: " + Color.Help + "/user PlayerName ClassName" );
                player.Message( "To see a list of classes and permissions, use " + Color.Help + "/class" );
                return;
            }

            Player target = Server.FindPlayer( name );
            if( target == null ) {
                player.NoPlayerMessage( name );
                return;
            }

            PlayerClass newClass = ClassList.FindClass( newClassName );
            if( newClass == null ) {
                player.Message( "Unrecognized player class: " + newClassName );
                return;
            }

            if( target.info.playerClass == newClass ) {
                player.Message( target.GetLogName() + " is already " + newClass.color + newClass.name );
                return;
            }

            bool promote = target.info.playerClass.rank < newClass.rank;

            if( (promote && !player.Can( Permissions.Promote )) ) {
                player.NoAccessMessage( Permissions.Promote );
                return;
            } else if( !promote && !player.Can( Permissions.Demote ) ) {
                player.NoAccessMessage( Permissions.Demote );
                return;
            }

            if( promote && !player.info.playerClass.CanPromote( newClass ) ) {
                player.Message( "You can only promote players up to " + player.info.playerClass.maxPromote.color + player.info.playerClass.maxPromote.name );
                player.Message( target.GetLogName() + " is ranked " + target.info.playerClass.name + "." );
                return;
            } else if( !promote && !player.info.playerClass.CanDemote( target.info.playerClass ) ) {
                player.Message( "You can only demote players that are " + player.info.playerClass.maxDemote.color + player.info.playerClass.maxDemote.name + Color.Sys + " or lower." );
                player.Message( target.GetLogName() + " is ranked " + target.info.playerClass.name + "." );
                return;
            }

            if( promote && target.info.playerClass.rank < newClass.rank ||
                target.info.playerClass.rank > newClass.rank ) {
                PlayerClass oldClass = target.info.playerClass;
                if( !Server.FirePlayerClassChange( target, player, oldClass, newClass ) ) return;

                Logger.Log( "{0} changed the class of {1} from {2} to {3}.", LogType.UserActivity,
                            player.GetLogName(), target.GetLogName(), target.info.playerClass.name, newClass.name );
                target.info.playerClass = newClass;
                target.info.classChangeDate = DateTime.Now;
                target.info.classChangedBy = player.name;

                Server.FirePlayerListChangedEvent();

                target.Send( PacketWriter.MakeSetPermission( target ) );

                target.mode = BlockPlacementMode.Normal;
                if( promote ) {
                    player.Message( "You promoted " + target.name + " to " + newClass.color + newClass.name );
                    target.Message( "You have been promoted to " + newClass.color + newClass.name + Color.Sys + " by " + player.nick );
                } else {
                    player.Message( "You demoted " + target.name + " to " + newClass.color + newClass.name );
                    target.Message( "You have been demoted to " + newClass.color + newClass.name + Color.Sys + " by " + player.nick );
                }
                if( Config.GetBool( ConfigKey.ClassPrefixesInList ) || Config.GetBool( ConfigKey.ClassColorsInChat ) ) {
                    target.world.UpdatePlayer( target );
                }
            } else {
                if( promote ) {
                    player.Message( target.GetLogName() + " is already same or lower rank than " + newClass.name );
                } else {
                    player.Message( target.GetLogName() + " is already same or higher rank than " + newClass.name );
                }
            }
        }
示例#22
0
        internal static void WorldBuild( Player player, Command cmd ) {
            string worldName = cmd.Next();

            // Print information about the current world
            if( worldName == null ) {
                if( player == Player.Console ) {
                    player.Message( "When calling /wbuild from console, you must specify a world name." );
                } else {
                    player.World.BuildSecurity.PrintDescription( player, player.World, "world", "modified" );
                }
                return;
            }

            // Find a world by name
            World world = WorldManager.FindWorldOrPrintMatches( player, worldName );
            if( world == null ) return;


            string name = cmd.Next();
            if( name == null ) {
                world.BuildSecurity.PrintDescription( player, world, "world", "modified" );
                return;
            }

            bool changesWereMade = false;
            do {
                if( name.Length < 2 ) continue;
                // Whitelisting individuals
                if( name.StartsWith( "+" ) ) {
                    PlayerInfo info;
                    if( !PlayerDB.FindPlayerInfo( name.Substring( 1 ), out info ) ) {
                        player.Message( "More than one player found matching \"{0}\"", name.Substring( 1 ) );
                        continue;
                    } else if( info == null ) {
                        player.NoPlayerMessage( name.Substring( 1 ) );
                        continue;
                    }

                    // prevent players from whitelisting themselves to bypass protection
                    if( player.Info == info && !player.Info.Rank.AllowSecurityCircumvention ) {
                        switch( world.BuildSecurity.CheckDetailed( player.Info ) ) {
                            case SecurityCheckResult.RankTooLow:
                                player.Message( "&WYou must be {0}&W+ to add yourself to the build whitelist of {0}",
                                                world.BuildSecurity.MinRank.GetClassyName(),
                                                world.GetClassyName() );
                                continue;
                            // TODO: RankTooHigh
                            case SecurityCheckResult.BlackListed:
                                player.Message( "&WYou cannot remove yourself from the build blacklist of {0}",
                                                world.GetClassyName() );
                                continue;
                        }
                    }

                    if( world.BuildSecurity.CheckDetailed( info ) == SecurityCheckResult.Allowed ) {
                        player.Message( "{0}&S is already allowed to build in {1}&S (by rank)",
                                        info.GetClassyName(), world.GetClassyName() );
                        continue;
                    }

                    Player target = Server.FindPlayerExact( info );
                    if( target == player ) target = null; // to avoid duplicate messages

                    switch( world.BuildSecurity.Include( info ) ) {
                        case PermissionOverride.Deny:
                            if( world.BuildSecurity.Check( info ) ) {
                                player.Message( "{0}&S is no longer barred from building in {1}",
                                                info.GetClassyName(), world.GetClassyName() );
                                if( target != null ) {
                                    target.Message( "You can now build in world {0}&S (removed from blacklist by {1}&S).",
                                                    world.GetClassyName(), player.GetClassyName() );
                                }
                            } else {
                                player.Message( "{0}&S was removed from the build blacklist of {1}&S. " +
                                                "Player is still NOT allowed to build (by rank).",
                                                info.GetClassyName(), world.GetClassyName() );
                                if( target != null ) {
                                    target.Message( "You were removed from the build blacklist of world {0}&S by {1}&S. " +
                                                    "You are still NOT allowed to build (by rank).",
                                                    player.GetClassyName(), world.GetClassyName() );
                                }
                            }
                            Logger.Log( "{0} removed {1} from the build blacklist of {2}", LogType.UserActivity,
                                        player.Name, info.Name, world.Name );
                            changesWereMade = true;
                            break;

                        case PermissionOverride.None:
                            player.Message( "{0}&S is now allowed to build in {1}",
                                            info.GetClassyName(), world.GetClassyName() );
                            if( target != null ) {
                                target.Message( "You can now build in world {0}&S (whitelisted by {1}&S).",
                                                world.GetClassyName(), player.GetClassyName() );
                            }
                            Logger.Log( "{0} added {1} to the build whitelist on world {2}", LogType.UserActivity,
                                        player.Name, info.Name, world.Name );
                            changesWereMade = true;
                            break;

                        case PermissionOverride.Allow:
                            player.Message( "{0}&S is already on the build whitelist of {1}",
                                            info.GetClassyName(), world.GetClassyName() );
                            break;
                    }

                    // Blacklisting individuals
                } else if( name.StartsWith( "-" ) ) {
                    PlayerInfo info;
                    if( !PlayerDB.FindPlayerInfo( name.Substring( 1 ), out info ) ) {
                        player.Message( "More than one player found matching \"{0}\"", name.Substring( 1 ) );
                        continue;
                    } else if( info == null ) {
                        player.NoPlayerMessage( name.Substring( 1 ) );
                        continue;
                    }

                    if( world.BuildSecurity.CheckDetailed( info ) == SecurityCheckResult.RankTooHigh ||
                        world.BuildSecurity.CheckDetailed( info ) == SecurityCheckResult.RankTooLow ) {
                        player.Message( "{0}&S is already barred from building in {1}&S (by rank)",
                                        info.GetClassyName(), world.GetClassyName() );
                        continue;
                    }

                    Player target = Server.FindPlayerExact( info );
                    if( target == player ) target = null; // to avoid duplicate messages

                    switch( world.BuildSecurity.Exclude( info ) ) {
                        case PermissionOverride.Deny:
                            player.Message( "{0}&S is already on build blacklist of {1}",
                                            info.GetClassyName(), world.GetClassyName() );
                            break;

                        case PermissionOverride.None:
                            player.Message( "{0}&S is now barred from building in {1}",
                                            info.GetClassyName(), world.GetClassyName() );
                            if( target != null ) {
                                target.Message( "&WYou were barred by {0}&W from building in world {1}",
                                                player.GetClassyName(), world.GetClassyName() );
                            }
                            Logger.Log( "{0} added {1} to the build blacklist on world {2}", LogType.UserActivity,
                                        player.Name, info.Name, world.Name );
                            changesWereMade = true;
                            break;

                        case PermissionOverride.Allow:
                            if( world.BuildSecurity.Check( info ) ) {
                                player.Message( "{0}&S is no longer on the build whitelist of {1}&S. " +
                                                "Player is still allowed to build (by rank).",
                                                info.GetClassyName(), world.GetClassyName() );
                                if( target != null ) {
                                    target.Message( "You were removed from the build whitelist of world {0}&S by {1}&S. " +
                                                    "You are still allowed to build (by rank).",
                                                    player.GetClassyName(), world.GetClassyName() );
                                }
                            } else {
                                player.Message( "{0}&S is no longer allowed to build in {1}",
                                                info.GetClassyName(), world.GetClassyName() );
                                if( target != null ) {
                                    target.Message( "&WYou can no longer build in world {0}&W (removed from whitelist by {1}&W).",
                                                    world.GetClassyName(), player.GetClassyName() );
                                }
                            }
                            Logger.Log( "{0} removed {1} from the build whitelist on world {2}", LogType.UserActivity,
                                        player.Name, info.Name, world.Name );
                            changesWereMade = true;
                            break;
                    }

                    // Setting minimum rank
                } else {
                    Rank rank = RankManager.FindRank( name );
                    if( rank == null ) {
                        player.NoRankMessage( name );
                    } else if( !player.Info.Rank.AllowSecurityCircumvention &&
                               world.BuildSecurity.MinRank > rank &&
                               world.BuildSecurity.MinRank > player.Info.Rank ) {
                        player.Message( "&WYou must be ranked {0}&W+ to lower build restrictions for world {1}",
                                        world.BuildSecurity.MinRank.GetClassyName(), world.GetClassyName() );
                    } else {
                        // list players who are redundantly blacklisted
                        SecurityController.PlayerListCollection lists = world.BuildSecurity.ExceptionList;
                        PlayerInfo[] noLongerExcluded = lists.Excluded.Where( excludedPlayer => excludedPlayer.Rank < rank ).ToArray();
                        if( noLongerExcluded.Length > 0 ) {
                            player.Message( "Following players no longer need to be blacklisted on world {0}&S: {1}",
                                            world.GetClassyName(),
                                            noLongerExcluded.JoinToClassyString() );
                        }

                        // list players who are redundantly whitelisted
                        PlayerInfo[] noLongerIncluded = lists.Included.Where( includedPlayer => includedPlayer.Rank >= rank ).ToArray();
                        if( noLongerIncluded.Length > 0 ) {
                            player.Message( "Following players no longer need to be whitelisted on world {0}&S: {1}",
                                            world.GetClassyName(),
                                            noLongerIncluded.JoinToClassyString() );
                        }

                        // apply changes
                        world.BuildSecurity.MinRank = rank;
                        changesWereMade = true;
                        if( world.BuildSecurity.MinRank == RankManager.LowestRank ) {
                            Server.SendToAll( "{0}&S allowed anyone to build on world {1}",
                                              player.GetClassyName(), world.GetClassyName() );
                        } else {
                            Server.SendToAll( "{0}&S allowed only {1}+&S to build in world {2}",
                                              player.GetClassyName(), world.BuildSecurity.MinRank.GetClassyName(), world.GetClassyName() );
                        }
                        Logger.Log( "{0} set build rank for world {1} to {2}+", LogType.UserActivity,
                                    player.Name, world.Name, world.BuildSecurity.MinRank.Name );
                    }
                }
            } while( (name = cmd.Next()) != null );

            if( changesWereMade ) {
                WorldManager.SaveWorldList();
            }
        }
示例#23
0
        internal static void ZoneAdd( Player player, Command cmd ) {
            string zoneName = cmd.Next();
            if( zoneName == null ) {
                cdZoneAdd.PrintUsage( player );
                return;
            }

            Zone zone = new Zone();

            if( zoneName.StartsWith( "+" ) ) {
                PlayerInfo info;
                if( !PlayerDB.FindPlayerInfo( zoneName.Substring( 1 ), out info ) ) {
                    player.Message( "More than one player found matching \"{0}\"", zoneName.Substring( 1 ) );
                    return;
                }
                if( info == null ) {
                    player.NoPlayerMessage( zoneName.Substring( 1 ) );
                    return;
                }

                zone.Name = info.Name;
                zone.Controller.MinRank = info.Rank.NextRankUp ?? info.Rank;
                zone.Controller.Include( info );
                player.Message( "Zone: Creating a {0}+&S zone for player {1}&S. Place a block or type /mark to use your location.",
                                zone.Controller.MinRank.GetClassyName(), info.GetClassyName() );
                player.SetCallback( 2, ZoneAddCallback, zone, cdZoneAdd.Permissions );

            } else {
                if( !World.IsValidName( zoneName ) ) {
                    player.Message( "\"{0}\" is not a valid zone name", zoneName );
                    return;
                }

                if( player.World.Map.FindZone( zoneName ) != null ) {
                    player.Message( "A zone with this name already exists. Use &H/zedit&S to edit." );
                    return;
                }

                zone.Name = zoneName;

                string rankName = cmd.Next();
                if( rankName == null ) {
                    player.Message( "No rank was specified. See &H/help zone" );
                    return;
                }
                Rank minRank = RankManager.ParseRank( rankName );

                if( minRank != null ) {
                    string name;
                    while( (name = cmd.Next()) != null ) {

                        if( name.Length == 0 ) continue;

                        PlayerInfo info;
                        if( !PlayerDB.FindPlayerInfo( name.Substring( 1 ), out info ) ) {
                            player.Message( "More than one player found matching \"{0}\"", name.Substring( 1 ) );
                            return;
                        }
                        if( info == null ) {
                            player.NoPlayerMessage( name.Substring( 1 ) );
                            return;
                        }

                        if( name.StartsWith( "+" ) ) {
                            zone.Controller.Include( info );
                        } else if( name.StartsWith( "-" ) ) {
                            zone.Controller.Exclude( info );
                        }
                    }

                    zone.Controller.MinRank = minRank;
                    player.SetCallback( 2, ZoneAddCallback, zone, cdZoneAdd.Permissions );
                    player.Message( "Zone: Place a block or type /mark to use your location." );

                } else {
                    player.NoRankMessage( rankName );
                }
            }
        }
示例#24
0
        internal static void SetInfo( Player player, Command cmd ) {
            string targetName = cmd.Next();
            string propertyName = cmd.Next();
            string valName = cmd.NextAll();

            if( targetName == null || propertyName == null ) {
                cdSetInfo.PrintUsage( player );
                return;
            }

            PlayerInfo info;
            if( !PlayerDB.FindPlayerInfo( targetName, out info ) ) {
                player.Message( "More than one player found matching \"{0}\"", targetName );
            } else if( info == null ) {
                player.NoPlayerMessage( targetName );
            } else {
                switch( propertyName.ToLower() ) {
                    case "timeskicked":
                        int oldTimesKicked = info.TimesKicked;
                        if( ValidateInt( valName, 0, 1000 ) ) {
                            info.TimesKicked = Int32.Parse( valName );
                            player.Message( "TimesKicked for {0}&S changed from {1} to {2}",
                                            info.GetClassyName(),
                                            oldTimesKicked,
                                            info.TimesKicked );
                        } else {
                            player.Message( "Value not in valid range (0...1000)" );
                        }
                        return;

                    case "previousrank":
                        Rank newPreviousRank = RankManager.ParseRank( valName );
                        Rank oldPreviousRank = info.PreviousRank;
                        if( newPreviousRank != null ) {
                            info.PreviousRank = newPreviousRank;
                            player.Message( "PreviousRank for {0}&S changed from {1}&S to {2}",
                                            info.GetClassyName(),
                                            oldPreviousRank.GetClassyName(),
                                            info.PreviousRank.GetClassyName() );
                        } else {
                            player.NoRankMessage( valName );
                        }
                        return;

                    case "totaltime":
                        TimeSpan newTotalTime;
                        TimeSpan oldTotalTime = info.TotalTime;
                        if( TimeSpan.TryParse( valName, out newTotalTime ) ) {
                            info.TotalTime = newTotalTime;
                            player.Message( "TotalTime for {0}&S changed from {1} to {2}",
                                            info.GetClassyName(),
                                            oldTotalTime.ToCompactString(),
                                            info.TotalTime.ToCompactString() );
                        } else {
                            player.Message( "Could not parse time. Expected format: Days.HH:MM:SS" );
                        }
                        return;

                    case "rankchangetype":
                        RankChangeType oldType = info.RankChangeType;
                        foreach( string val in Enum.GetNames( typeof( RankChangeType ) ) ) {
                            if( val.Equals( valName, StringComparison.OrdinalIgnoreCase ) ) {
                                info.RankChangeType = (RankChangeType)Enum.Parse( typeof( RankChangeType ), valName, true );
                                player.Message( "RankChangeType for {0}&S changed from {1} to {2}",
                                                info.GetClassyName(),
                                                oldType,
                                                info.RankChangeType );
                                return;
                            }
                        }
                        player.Message( "Could not parse RankChangeType. Allowed values: {0}",
                                        String.Join( ", ", Enum.GetNames( typeof( RankChangeType ) ) ) );
                        return;

                    case "banreason":
                        string oldBanReason = info.BanReason;
                        info.BanReason = valName;
                        player.Message( "BanReason for {0}&S changed from \"{1}\" to \"{2}\"",
                                        info.GetClassyName(),
                                        oldBanReason,
                                        info.BanReason );
                        return;

                    case "unbanreason":
                        string oldUnbanReason = info.UnbanReason;
                        info.UnbanReason = valName;
                        player.Message( "UnbanReason for {0}&S changed from \"{1}\" to \"{2}\"",
                                        info.GetClassyName(),
                                        oldUnbanReason,
                                        info.UnbanReason );
                        return;

                    case "rankchangereason":
                        string oldRankChangeReason = info.RankChangeReason;
                        info.RankChangeReason = valName;
                        player.Message( "RankChangeReason for {0}&S changed from \"{1}\" to \"{2}\"",
                                        info.GetClassyName(),
                                        oldRankChangeReason,
                                        info.RankChangeReason );
                        return;

                    case "lastkickreason":
                        string oldLastKickReason = info.LastKickReason;
                        info.LastKickReason = valName;
                        player.Message( "LastKickReason for {0}&S changed from \"{1}\" to \"{2}\"",
                                        info.GetClassyName(),
                                        oldLastKickReason,
                                        info.LastKickReason );
                        return;

                    default:
                        player.Message( "Only the following properties are editable: " +
                                        "TimesKicked, PreviousRank, TotalTime, RankChangeType, " +
                                        "BanReason, UnbanReason, RankChangeReason, LastKickReason" );
                        return;
                }
            }
        }