void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.AddProficiencyWindow = ((dndReboot.View.AddProficienciesView)(target));
     
     #line 11 "..\..\..\View\AddProficienciesView.xaml"
     this.AddProficiencyWindow.Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded);
     
     #line default
     #line hidden
     return;
     case 2:
     this.Selected = ((System.Windows.Controls.ItemsControl)(target));
     return;
     }
     this._contentLoaded = true;
 }
 public void AddLanguageProficiencies(object obj)
 {
     AddProficienciesView apv = new AddProficienciesView(LanguageProficiencyViewModel);
     apv.Show();
 }
 public void AddArmorProficiencies(object obj)
 {
     AddProficienciesView apv = new AddProficienciesView(ArmorProficiencyViewModel);
     apv.Show();
 }
 public void AddSkillProficiencies(object obj)
 {
     AddProficienciesView apv = new AddProficienciesView(SkillProficiencyViewModel);
     apv.Show();
 }
 public void AddWeaponProficiencies(object obj)
 {
     AddProficienciesView apv = new AddProficienciesView(WeaponProficiencyViewModel);
     apv.Show();
 }