void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.AddProficiencyWindow = ((dndReboot.View.AddProficienciesView)(target)); #line 11 "..\..\..\View\AddProficienciesView.xaml" this.AddProficiencyWindow.Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden return; case 2: this.Selected = ((System.Windows.Controls.ItemsControl)(target)); return; } this._contentLoaded = true; }
public void AddLanguageProficiencies(object obj) { AddProficienciesView apv = new AddProficienciesView(LanguageProficiencyViewModel); apv.Show(); }
public void AddArmorProficiencies(object obj) { AddProficienciesView apv = new AddProficienciesView(ArmorProficiencyViewModel); apv.Show(); }
public void AddSkillProficiencies(object obj) { AddProficienciesView apv = new AddProficienciesView(SkillProficiencyViewModel); apv.Show(); }
public void AddWeaponProficiencies(object obj) { AddProficienciesView apv = new AddProficienciesView(WeaponProficiencyViewModel); apv.Show(); }