示例#1
0
        public CreateStatus CreateCharacter(EmbeddedData dat, DbAccount acc, ushort type, int skin, out DbChar character)
        {
            var @class = dat.ObjectTypeToElement[type];

            if (Sets.GetLength(0, "alive." + acc.AccountId).Exec() >= acc.MaxCharSlot)
            {
                character = null;
                return(CreateStatus.ReachCharLimit);
            }

            int newId = (int)Hashes.Increment(0, acc.Key, "nextCharId").Exec();

            character = new DbChar(acc, newId)
            {
                ObjectType  = type,
                Level       = 1,
                Experience  = 0,
                Fame        = 0,
                HasBackpack = false,
                Items       = @class.Element("Equipment").Value.Replace("0xa22", "-1").CommaToArray <int>(),
                Stats       = new int[] {
                    int.Parse(@class.Element("MaxHitPoints").Value),
                    int.Parse(@class.Element("MaxMagicPoints").Value),
                    int.Parse(@class.Element("Attack").Value),
                    int.Parse(@class.Element("Defense").Value),
                    int.Parse(@class.Element("Speed").Value),
                    int.Parse(@class.Element("Dexterity").Value),
                    int.Parse(@class.Element("HpRegen").Value),
                    int.Parse(@class.Element("MpRegen").Value),
                },
                HP         = int.Parse(@class.Element("MaxHitPoints").Value),
                MP         = int.Parse(@class.Element("MaxMagicPoints").Value),
                Tex1       = 0,
                Tex2       = 0,
                Skin       = skin,
                Pet        = -1,
                FameStats  = new byte[0],
                CreateTime = DateTime.Now,
                LastSeen   = DateTime.Now
            };
            character.Flush();
            Sets.Add(0, "alive." + acc.AccountId, BitConverter.GetBytes(newId));
            return(CreateStatus.OK);
        }
示例#2
0
        public IEnumerable <Tuple <string, string, double> > GetBonuses(EmbeddedData data, DbChar character, bool firstBorn)
        {
            foreach (var i in bonusDat)
            {
                if (i.Item3(this, character, character.Fame))
                {
                    yield return(Tuple.Create(i.Item1, i.Item2, i.Item4(character.Fame)));
                }
            }

            //Well Equiped
            var bonus = character.Items.Take(4).Where(x => x != -1).Sum(x => data.Items[(ushort)x].FameBonus) / 100.0;

            if (bonus > 0)
            {
                yield return(Tuple.Create("Well Equipped", "Bonus for equipment", character.Fame * bonus));
            }

            //First born
            if (firstBorn)
            {
                yield return(Tuple.Create("First Born", "Best fame of any of your previous incarnations", character.Fame * 0.1));
            }
        }
示例#3
0
 public bool IsAlive(DbChar character) => Sets.Contains(0, $"alive.{character.Account.AccountId}", BitConverter.GetBytes(character.CharId)).Exec();