示例#1
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 /// <summary>
 /// Initializes a new instance of the <see cref="FireDepartment" /> class.
 /// </summary>
 /// <param name="name">name.</param>
 /// <param name="type">type.</param>
 /// <param name="numberOfStations">numberOfStations.</param>
 /// <param name="administrativeOfficeOnly">administrativeOfficeOnly.</param>
 /// <param name="contactDetails">contactDetails.</param>
 public FireDepartment(string name = default(string), string type = default(string), int numberOfStations = default(int), bool administrativeOfficeOnly = default(bool), FireStationContactDetails contactDetails = default(FireStationContactDetails))
 {
     this.Name                     = name;
     this.Type                     = type;
     this.NumberOfStations         = numberOfStations;
     this.AdministrativeOfficeOnly = administrativeOfficeOnly;
     this.ContactDetails           = contactDetails;
 }
示例#2
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 /// <summary>
 /// Initializes a new instance of the <see cref="FireStation" /> class.
 /// </summary>
 /// <param name="numWithinDepartment">numWithinDepartment.</param>
 /// <param name="locationReference">locationReference.</param>
 /// <param name="travelDistance">travelDistance.</param>
 /// <param name="travelTime">travelTime.</param>
 /// <param name="contactDetails">contactDetails.</param>
 /// <param name="fireDepartment">fireDepartment.</param>
 /// <param name="geometry">geometry.</param>
 public FireStation(string numWithinDepartment = default(string), string locationReference = default(string), Distance travelDistance = default(Distance), Time travelTime = default(Time), FireStationContactDetails contactDetails = default(FireStationContactDetails), FireDepartment fireDepartment = default(FireDepartment), Geometry geometry = default(Geometry))
 {
     this.NumWithinDepartment = numWithinDepartment;
     this.LocationReference   = locationReference;
     this.TravelDistance      = travelDistance;
     this.TravelTime          = travelTime;
     this.ContactDetails      = contactDetails;
     this.FireDepartment      = fireDepartment;
     this.Geometry            = geometry;
 }